Tag Archives: Nintendo

Zelda Wii U

Nintendo Reveals First Footage Of Zelda Wii U

Zelda producer Eiji Aonuma revealed the first footage of the upcoming Legend of Zelda game for Wii U at today’s Nintendo Direct event. He briefly discussed that the game will feature an open world that will be more vast than ever before, which is more connected and accessible than in previous games.

The actual action footage was very short, as we simply saw Link riding Epona as a monster shooting lasers followed after them. We get a brief look at Link at the very end, and it’s safe to say they are going with the cel-shaded look once again. It’s certainly similar to Skyward Sword, but thanks to the HD graphics it truly makes everything much more lush.

The footage shown for the game was disappointingly short, and it looks like the game won’t be coming until sometime in late 2015. Check out the footage below. [youtuber youtube=’http://www.youtube.com/watch?v=mM9MGY2OL8o’%5D


Yoshi's Woolly World Headed For Wii U In 2015

It was formerly simply known as Yarn Yoshi, but now Nintendo has confirmed that the upcoming Yoshi game whose world is created entirely of wool is called Yoshi’s Woolly World.

Apart from having a great art style, the developers are fully utilizing all of the new gameplay mechanics that are a result of the woolly world. This includes tying up enemies, revealing hidden areas and traversing the levels in unique ways.

Yoshi’s Woolly World is coming out for the Wii U in 2015. Check out the Nintendo Direct video for it below. [youtuber youtube=’http://www.youtube.com/watch?v=llKpsnClUl0′%5D

Kirby Triple Deluxe Review

Kirby Triple Deluxe (3DS) Review – Triple The Content, Triple The Fun

The Kirby series is one of Nintendo’s most enduring yet often-overlooked franchises that they have going. It all began in 1992 when Masahiro Sakurai (who is more known for creating the Super Smash Bros. series) directed Kirby’s Dream Land, which spawned countless critically-acclaimed sequels. This is the first game in the series to pop-up on the 3DS and Kirby’s first game since 2011’s 1-2 punch of  the DS’ Kirby Mass Attack and the Wii’s Kirby’s Return To Dreamland. So, how does it shape up? In a nutshell, it offers just about everything a Kirby or platforming fan could want.

The story starts with a giant beanstalk called the Dreamstalk showing up while Kirby is sleeping and taking both his house and King Dedede’s castle into the sky. When Kirby wakes up the next morning he is suddenly in a new land called Floralia, which means that he must fight his way through several worlds that all contain many levels in order to make it to King Dedede’s castle and right the wrong’s of everything that has transpired.

Kirby Triple Deluxe controls like many of the other 2d Kirby games, as you traverse from left to right as you suck up your enemies and adopt all of their different powers; such as bombs, swords, boomerangs and a hell of a lot more. You’ll also be tasked with collecting Sun Stones and Key Chains throughout each level, which help you unlock more levels and drive up the completion rating, respectively. The one major addition to the gameplay is an item that transforms Kirby into Hypernova Kirby, which allows Kirby to suck up humongous monstrosities and lay absolute waste to everything in the level.

Kirby Triple Deluxe

Of course, this being a Nintendo 3DS game, the 3D element comes in with full force and actually makes great use of the system’s capabilities. Sometimes you will come across instances where you will move form the foreground to the background of the screen, which allows you to discover hidden goodies or keys that must then be brought back to the foreground. These sections truly shine when you come across a giant beam that extends to both the foreground *and* background, allowing you to reign destruction on two different areas at once. Elsewhere the 3D is simply used to make things appear as if they are coming out of the screen; such as enemy attacks, items or text.

The enemies in Triple Deluxe all vary greatly and force you to utilize different strategies to come out in one piece. Some enemies will be extremely fast and require precise timing to take them down, while others will be flinging bombs or shooting arrows at you. How you decide to take down these enemies is entirely up to you, as Kirby has a plethora of different skill sets that he can absorb that give him a huge variety of abilities. The game always gives you many different options in each level, making each new level feel fresh and exciting.

A platformer of this ilk would be nothing without great boss fights, and that is definitely one area where Triple Deluxe knocks it out of the park. Throughout the course of the game you will come across both mini and regular bosses and many of them put up quite a fight. They have large amounts of health which requires you to be patient and time your attacks, otherwise you’ll find yourself taking big amounts of damage very quickly. I won’t spoil the finale, but the final boss sequence is one of the most intense and rewarding finales that I have played in a long time.

Kirby Triple Deluxe

All of this and we haven’t even delved into the other modes that this game offers! Outside of the story mode you also have access to the Kirby Fighters and Dedede’s Drum Dash modes, and once you complete the game you unlock The Arena and Dedede tour modes. Kirby Fighters is a Super Smash Bros.-esque mode that pits you against a variety of different Kirby’s all contained in a handful of Super Smash Bros.-esque stages. This mode is an absolute blast, as all of the chaotic mayhem of the smash series shines through brilliantly as all matter of items, environmental events and more all add up into a consistently exciting experience. The fact that this game packs its own Super Smash Bros. mode is worth the price of admissions, alone. It also has a multiplayer feature, making this a mode with infinite replay value.

Dedede’s Drum Dash is a rhythm-based game in which you must jump from drum to drum to the beat of the song. The better you time your beat the higher that Dedede will jump, which allows you to collect more coins and improve your score. You can also clap to the beat of the music to get bonus points, but mastering this while also timing jumps and avoiding obstacles is truly challenging. It’s not the most in-depth of modes, but the core mechanics are so addicting that I find myself coming back to it a lot.

The two unlockable modes are more standard affairs that you come across occasionally in other platformers of this type. The Arena is essentially a boss rush mode, pitting you against both mini and regular bosses in a row with a hub world in-between that gives you a breather and limited health regeneration. Dedede tour lets you play through the story mode as none other than King Dedede, who controls a bit differently and has to take down more difficult enemies and bosses. Make it through this mode and you will even face off against a new boss at the end and witness new scenes.

Kirby Triple Deluxe

Kirby Triple Deluxe offers so much content that is all insanely fun to playthrough. The main story mode is a solid length that has great level design, enemy variety and challenge that would be more than a solid package all on its own. However, the fact that the game also packs in Kirby Fighters, Dedede’s Drum Dash, The Arena and Dedede tour make this a game that is impossible for me to not completely recommend. The Kirby series has always offered consistently high quality games, but Kirby Triple Deluxe mixes that high quality with high quantity to results in yet another must-have game on the 3DS.


Mario Golf World Tour Review

Mario Golf: World Tour (3DS) Review – Glad To Be Back On The Green With Mario

When it comes to the sports genre in gaming, I tend to avoid it all together. I’ve owned many of them in the past, but there’s only so much that can be done before the whole genre gets very stale. Sure, you get your prettier graphics and your annual roster update, but if you’ve played one game in a particular sports genre then you’ve basically played them all.

There is one exception to that rule, however, and that is the Mario sports series. When I hear that I will be able to do all kinds of crazy stuff in a typical sports genre, that’s where I get interested. My first foray into the Mario sports series was with none other than Mario Golf 64. It was a pretty simple game, as you just picked a player and you were off to face other golfing rivals on a variety of different courses, enter a tournament and what not. It was a golf game that was ridiculously fun, and as such kicked off my love for the Mario sports series.

Which brings us to Mario Golf: World Tour. This 3DS game is the first in the Mario Golf series in about 10 years, so I was obviously excited as heck to hear that Mario would be hitting the green again. The major thing that World Tour adds to the series is the online function, which allows you to play with others all around the world in vs matches or tournaments. This gives the game a lot of replay value, as the gameplay is so sound that it’s always a blast to face off against others.

Pretty much everything else that is on offer by Mario Golf: World Tour is essentially a new version of what we usually see in the series. Like the portable titles, you are given a hub world that is full of many of the characters from the Mario world all standing around just waiting for you to talk to them so they can tell you relevant or completely irrelevant information. The hub world is a feature that I’m glad to see back, as it adds some meat to the typical sports formula and the Mario world is always full of charm.

At the start of the game it is your mission to begin a practice round so that your handicap can be calculated. Once your skill has been tested you are then eligible to enter the first of the 3 major tournaments that the game has to offer. The first one is pretty straight-forward and contains courses that lack any major wind, obstacles or uneven terrain. It’s essential that you master all of the intricacies of the gameplay here, though, because it won’t be long before the game throws everything and the kitchen sink at you.

World Tour offers noobs of the series a pretty forgiving swing mechanic that only requires you to press the button once when you’re swinging the club. This means that you won’t have to worry about missing the marker when the meter comes back and your ball goes flying off target. Though you can use this feature and do relatively well, I find that the traditional style is the most rewarding, as it also allows you to add some spin to the ball and control what it does when it lands on the green.

Outside of the traditional 9 or 18 hole scenarios there are challenges that ask you to collect as many coins as you can, hit the ball through all of the rings in a course or complete each course in just 2 shots. They add a nice amount of variety, but none of them are as fun as the traditional mode. They do allow you to unlock new equipment for your characters, though, so it is important to give them a shot at some point.

Speaking of equipment, World Tour allows you to unlock and purchase new clubs, balls and gear by completing challenges or spending coins at the shops. This equipment will improve various stats like power, control and trajectory, which is definitely important if you want an edge once you hit the online world.

Mario Golf: World Tour doesn’t do much to really re-invigorate the franchise and the online function is pretty bare-bones. However, the gameplay continues to be very addicting and rewarding as you improve your game and master the effects of wind, obstacles and angles, making it an extremely satisfying experience. It may be a little light on features, but Mario Golf: World Tour is definitely the place to go if you’re looking for a non-traditional golf experience.


Mario Kart Wii

Nintendo's Wi-Fi Connection For Wii & DS Is Officially Terminated

Nintendo has supported the Wii and DS’ wi-fi connection for 10 years, but today at 10 AM the service for both consoles has officially come to an end.

For a full list of all the games that are affected click right here.

I personally put in a lot of hours into the service, especially with the case of Mario Kart Wii. It’s always sad to see something end, but hopefully things pick up where they left off at the end of this month with Mario Kart 8 on Wii U.


Pokémon X & Y

Seven New 'Pokémon X & Y' Competitions Coming This Year

There’s more Pokémon madness coming for all you Pokémon fans, as the Pokémon Company has revealed that seven more competitions are on the way for Pokémon X & Y. These are in addition to the Pokémon World Championships and the Pokémon International May Challenge.

These online competitions are all essentially battlegrounds for Pokémon trainers to duke it out with one another and improve their skills. Trainers who do well may even get the chance to compete in the World Championships.

Below is the complete schedule for the competitions for Pokémon X & Y:

May 16–18: 2014 International Challenge May. Registration is closed.

June 6–8: Think Fast Competition: Single Battle.

Late June: 2014 International Challenge June.

July: Eevee Friendly Match [Name TBD].

July: All Star Battle [Name TBD].

August: Think Fast Competition: Double Battle.

Autumn: Fairy-type Cup [Name TBD].

Autumn: Halloween Party [Name TBD].

Mario Kart 8

Nintendo's Iwata Claims 3.6 Million Units Won't Be Peak Of Wii U's Lifecycle

The Wii U is currently the one system on the market that isn’t getting the love that some hoped it would, garnering sales that are well below what Nintendo is known for.

However, Nintendo president Satoru Iwata is very optimistic about the system’s future, claiming that one game can change it all and has before. He said the following:

“The fate of a video game system is often influenced greatly by the introduction of a single title. As many of you probably remember, before the release of the Pokémon game, Game Boy had been showing slow growth, and many people wondered whether it was the end of Game Boy.”

He goes on to say:

“But the Pokémon game single-handedly changed the landscape of the system, which then started to show the strongest sales in the lifecycle of the system.