Bloodborne Director Discusses The Game's Differences Compared To Souls Series

Bloodborne is a new game by Souls series developer From Software that is coming exclusively to PlayStation 4 next year, though little information is known about it. The game’s director, Hidetaka Miyazaki, spoke with Famitsu about what sets this game apart from the Souls series.

“Back in 2012, before the announcement of the PS4, [Sony Computer Entertainment] originally approached us with the idea, ‘would you be interested in making a new game for new hardware?’ so this was never considered as a Demon’s Souls II. For us, the idea of new hardware was appealing and I remember feeling enthusiasm from SCE for a new game.”

He then goes on to discuss the game’s new Victorian setting:

“There are several reasons, the first of which is the combat. We were already thinking of a shift to a combat system where you would enter battle more actively than the sword and shield-based combat of Demon’s. So we adopted the idea of guns, but there was a prerequisite that we didn’t want the game to turn into a shooting game, and the Victorian age fit perfectly. It’s an era where the imagery of old guns still remains.”

It’s worth noting that Hidetaka Miyazaki created the Souls series, though he didn’t direct Dark Souls II so he could focus on Bloodborne for the PlayStation 4.

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