Hello Games’ No Man’s Sky has been receiving quite a bit of hype ever since it was announced due to its unique gameplay and visuals. In the game you have the ability to explore the near-infinite bounds of space, with each planet being unique from the last.
Every game has to have a limit, right? Well, sort of. In an interview with IGN, Hello Studios’ co-founder Sean Murray said that it would take approximately 5 billion years to see everything in the game.
Yup, that’s a pretty long time.
No Man’s Sky is being developed for the PlayStation 4 and PC and is set to be released sometime next year.
I think just about everyone who is able to hold a video game controller knows that, when Microsoft acquired Rare back in the early 2000’s, the company never lived up to their past successes. This company’s last few games developed are Kinect Sports, Kinect Sports: Season Two and Kinect Sports Rivals.
Pretty smelly, right?
Well, these are the same dudes that were once responsible for such classics as the Donkey Kong Country series, Golden 007, and Banjo Kazooie, to name a few. So, what in God’s name has happened to this once-great developer?
Who knows and he won’t tell me.
However, Xbox head Phil Spencer has gone on record that the once great developer Rare will not remain a creator of only Kinect games. He said the following to CVG at Gamescom:
“I think it’s about them thinking about the next game that’s going to be the next ‘Rare game’ and really stand for what they are. I know they’ve got some great ideas. I’ve not been up to Twycross for maybe six months, but I’m planning on getting up there this fall and seeing bits for the new game. But I know they’re hard at work and Phil Harrison has been up talking to them.”
He goes on to conclude that can be much more than Kinect devs:
“I don’t want the Rare brand to mean Kinect Sports. The Rare brand can be more valuable to them, to us and to gamers than that.”
I think just about anyone on planet Earth would rather have another actual Rare game along the lines of Banjo Kazooie than another crappy Kinect game, so the fact that Xbox will at least acknowledge that that isn’t where they want the developer to remain is good news. Considering the kinect has just been dropped from a new version of Xbox One consoles, maybe the focus is coming off Kinect and this will give them more time to work on something worthwhile.
Dreamfall is making a comeback, as it has been revealed that Dreamfall Chapters will be coming exclusively to PlayStation 4. The game was originally announced as a PC game and underwent a Kickstarter campaign, but developer Red Thread Games has revealed on the PlayStation Blog that the sequel will be coming exclusively to PlayStation 4.
Creative Director Ragnar Tørnquist said the following about the game in the blog post:
“Dreamfall Chapters is a game about choice and consequence, about how the actions you take and the decisions you make — no matter how small or seemingly insignificant — touch the people around us, and how our lives in turn are shaped by the choices made by others.”
The series began in 1999 with the PC game The Longest Journey, and continued in 2006 with the sequel Dreamfall: The Longest Journey.
Sony innocently enough released a demo for a horror game called P.T. at Gamescom, with many just assuming it was another horror game in a recent slew of horror games.
Well, they were wrong. Upon completion of the demo, it is revealed that P.T. is actually a new entry in the Silent Hill series called Silent Hills that is being developed by Hideo Kojima and Guillermo Del Toro, with actor Norman Reedus being the protagonist.
There aren’t any other details about the game yet, but you better believe more will be coming very soon. This is huge news, as Hideo Kojima is one of the most acclaimed developers in video games today and i’m beyond excited to see what he brings to the series. Check out the teaser for Silent Hills below. [youtuber youtube=’http://www.youtube.com/watch?v=mE0JDQJFbTw’%5D
The poor PlayStation Vita. It doesn’t have many games, and the one shining gem that it does have is now being redesigned for PlayStation 4. That’s right, Tearaway is coming to the PlayStation 4 and is waving bye-bye to the sad and neglected Vita.
The game utilizes the PlayStation 4’s touch pad for various gameplay mechanics and to traverse through the game’s incredibly imaginative and vivid world. It’s from the creators of LittleBIGPlanet known as Media Molecule, so any charm contained within is entirely expected.
Another promising indie game was revealed at Sony’s Gamescom event, with this one being from Michel Ancel. The game is called WiLD and is being developed by his new indie studio exclusively for the PlayStation 4.
The video shows off a sort of fantasy-survival setting set in ancient times when hunters & gatherers lived. According to the video’s description, it is an online survival adventure game devoted to the wilderness that is set 10,000 years ago when humanity and nature were one.
At Sony’s Gamescom event, a new indie game from developer Housemarque was revealed to be coming out for the PlayStation 4. The game is a top down shooter called Alienation that is similar to Dead Nation, but this game features aliens instead of zombies. There’s a heck of a lot of action going on in this thing, and it looks like there’s plenty of different ways you can go about surviving.
If you’ve played any game in the Metal Gear Solid series, then you’ll know that the cardboard box is a pretty important element when it comes to stealth. Well, that particular element got the spotlight at today’s Gamescom event, where Hideo Kojima went into detail about what the infamous box is now capable of in Metal Gear Solid V: The Phantom Pain. Yes, you read all of that correctly.
As I mentioned, the trailer shows off all of the new things that you can do with the cardboard box. You are now able to pop out of the top of the box, fire at an enemy and then hide back inside the box, display various pictures on the exterior to distract enemies, and even jump out of the side to sneak away while the enemies attention is focused on the box. As you can imagine, there is a hell of a lot you can do with this box.
Other than that, though, there wasn’t much more to say about Metal Gear Solid V: The Phantom Pain, unfortunately. We know that it’s coming sometime next year, but an exact date is unknown. The game is being developed by Kojima Productions and published by Konami for the PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. Check out the new trailer below.
From Software showed off a brand new gameplay trailer for their upcoming PlayStation 4 exclusive Bloodborne, and in it we get a better look at its sinister world and mysteries waiting within.
The game is heavily reminiscent of the developers’ Souls series and takes place in a town called Yharnam. The town is home to a remedy that has helped many travelers, but it has since become overrun by viscous individuals. Check out the gameplay trailer below. [youtuber youtube=’http://www.youtube.com/watch?v=_WsqQtqwP9E’%5D
Bloodborne is being developed by From Software for the PlayStation 4 and is set to be released sometime in 2015.
inFAMOUS: Second Son remains the best reason to own a PlayStation 4 right now, and that great game is getting a standalone DLC story called inFAMOUS: First Light. The DLC got a new trailer at Gamescom today, which shows off some gameplay and cinematics.
First Light stars Abigail “Fetch” Walker, who was an important ally to Second Son‘s Delsin. She has special neon powers that allows her to move very quickly and rapidly shoot foes from a distance. The game seems to be an exploration on her background and her powers.
I’m all for more inFAMOUS: Second Son content, but i’m a little skeptical on what this DLC has to offer, from a gameplay perspective. Fetch was a great character that had awesome chemistry with Delsin, but Delsin eventually acquires her powers and masters them pretty well. Is this DLC just going to re-use the same abilities we’ve already used in Second Son? I’m hoping that isn’t the case and fans get some new ways to play in the inFAMOUS world.
inFAMOUS: First Light releases on August 27th for the PlayStation 4. Check out the trailer below.
Last week we were all teased with a Sierra logo that hinted that the company may be coming back from the dead, and now we have the confirmation that it is all true.
The original founder of the company, Ken Williams, said the following:
“We’re very proud of what we created all those years ago with Sierra Online, and today’s news about carrying Sierra forward as an indie-specific brand is very encouraging.”
He goes on to mention their immediate game plans:
“We look forward to seeing Sierra’s independent spirit live on, and are especially excited to see what The Odd Gentlemen will do with King’s Quest.”
Sierra was a classic gaming company in the late 80’s and early 90’s, so seeing that kind of retro spirit back in the current gaming world will be great. I love the fact that they are focusing on indie developers to bring more attention to those more unique titles, while also re-imagining some of their past classics with current hardware.
Microsoft has made a lot of big news at today’s Gamescom event, and here we have yet another big announcement coming from them. They announced that the beta for Halo 5: Guardians will start on December 29th, 2014 and run until January 17th, 2015. For those who haven’t put that together, that is three weeks. THREE OF ‘EM!
343 went into more detail about the beta, revealing that it will have 7 maps and 3 different modes to play in that all tailor to 4 vs 4 combat. The beta will also include 11 weapons and customizable armor sets for everyone to play around with, though all players will begin each match with the same loadouts.
To gain access to the Halo 5: Guardians beta, you will have to have purchased Halo: The Master Chief Collection which releases for Xbox One on November 11th, 2014.
Just about everything that has come from the Sunset Overdrive camp has been really impressive, so when a new trailer was shown at Gamescom it was really no surprise that it kept the momentum going.
In this video we are introduced to a former scientist of FizzCo names Floyd, who gives us a hilarious narration about everything that has happened since FizzCo screwed everything up, how he could have stopped it if they didn’t fire him, and well wishes for you during the apocalypse. Check out the new trailer below. [youtuber youtube=’http://www.youtube.com/watch?v=iFrpMdDPnEY#t=24′%5D
Sunset Overdrive is being developed by Insomniac Games exclusively for the Xbox One and is set to be released on October 31st.
Microsoft have unveiled a new trailer for Fable Legends, the multplayer action adventure game that is coming exclusively to Xbox One next year. The trailer shows off some great visuals and a charming and magical setting that contains all of the hallmarks of the Fable series.
Although the trailer didn’t tell us a heck of a lot more about the game that we didn’t already know, the biggest information it revealed is that the beta for the game will start on October 16th. No details have been revealed about what will be contained within the beta or how long it will last for as of now. Check out the video below. [youtuber youtube=’http://www.youtube.com/watch?v=OSBuaiOWISI#t=12′%5D
Fable Legends is being developed by Lionhead Studios and published by Microsoft Studios exclusively for the Xbox One. The game utilizes Unreal Engine 4 and is expected to be released sometime next year.
True to their word, Remedy Entertainment has revealed an 8-minute gameplay video featuring their upcoming third-person shooter Quantum Break. These are the people responsible for 2010’s fantastic Alan Wake, and judging from this gameplay footage it’s easy to see a lot of inspiration was taken from that game.
The major difference in Quantum Break compared to Alan Wake, however, as that time is able to be controlled. As the protagonist makes his way through waves of armed foes, he is able to stop time and move position to confuse enemies. The production values and graphics look absolutely phenomenal and is easily one of my most anticipated Xbox One exclusives for next year. Check out the footage below. [youtuber youtube=’http://www.youtube.com/watch?v=49vq4I0bS2M’%5D
Quantum Break is being developed by Remedy Entertainment for the Xbox One with an expected release sometime in 2015.