Metal Gear Solid V: Ground Zeroes recently hit shelves and is a prequel chapter to the upcoming Metal Gear Solid V: The Phantom Pain. Konami has just released a making-of video that breaks down the process of taking motion-capture and rendering it into what is the completed product.
In the video we get to see some of the people who did motion capture work, some art that is brought to life and even snippet of Kiefer Sutherland providing the voice work for Snake. Check out the video below.
Condemn (OR) Condone:
It’s always cool to see the process of high-profile games like this being created. Sometimes when playing a game you don’t even realize how much stuff is going on behind-the-scenes to make all that is going on possible. Judging the quality of the video, my judgment is (R).
[Note] For a breakdown of the judgments click here.