When Titanfall released in March of this year it shipped without a traditional single-player campaign, which is a fact that has been pretty controversial. There were little tidbits of story that were splattered throughout the online portions of the game, but nothing that made any kind of impact or sense.
Now, Respawn Entertainment’s CEO Dusty Welch has spoken with Game Informer about the potential of a true single-player experience in the future. He said the following:
“Would I rule [a single-player mode] out for the future? Certainly not, but I think that there’s a lot of reward in continuing to push the paradigm that Titanfall introduced, which is this always connected, real live visceral multiplayer universe.
I think he’s taking what Titanfall did a little too far in expressing that introduced some sort of new way presenting a game. Pretty much everyone agrees that it is a multiplayer only game and the little story bits are throw away, at best. Charging full price for a multiplayer-only game is too much, so I say either they offer a fully-featured package with a single-player next time or they knock that price down a notch or two. The game is a lot of fun, but I ultimately felt like it wasn’t the best value.