Have Another Look At Linkle In The New Hyrule Warriors Legends Video

Yes, the whole Linkle thing is really happening and a female version of Link will be playable for the new Hyrule Warriors Legends game for the 3DS. If the first look wasn’t extensive enough for you then I’ve got you covered, as a new video has been released that shows a bit more of the more feminine Link.

As for how Linkle stands out from Link, she is a more nimble character and utilizes two crossbows. She doesn’t hit as hard as her male counterpart, but speed players will definitely have a lot more fun playing as her. She joins Skull Kid, Tetra and the King of Red Lions as new characters being added to the Hyrule Warriors roster.

Hyrule Warriors Legends launches exclusively for the Nintendo 3DS in Japan on January 21st, 2016. An official release date for the USA version of the game has not been disclosed as of the publication of this article.

Condemn O.R. Condone – The Legend Of Zelda: Majora’s Mask 3D (3DS)

The passage of time has revealed Majora’s Mask to be one of the series’ very best, and now Majora’s Mask 3D has arrived to solidify that fact.

When Nintendo released The Legend of Zelda: Ocarina of Time 3D as one of the first titles for the 3DS, it was essentially a way to play that same classic experience in a new way. Now you had what many refer to as the greatest game of all time (and for damn good reason) in the palm of your hands, and you could also try it out in 3D… if you were able to stomach that wonky feature for more than 30 seconds. However, even though that game was pretty much perfect and didn’t need any major enhancements, it would have been nice to see some new features outside of arbitrary things like a stone that gives you hints and a boss rush mode.

This is what makes The Legend of Zelda: Majora’s Mask 3D a far better remaster, in my opinion, as it takes that game’s already great sequel and adds and refines many different things to make it the superior version. Also, considering that Majora’s Mask never got the love it deserved, this is its chance to reenter the limelight and prove to everyone that it belongs to sit right up there with its beloved predecessor. The game is a beautiful reminder of how creative and risky a move it was to release this right after Ocarina of Time, as Majora’s Mask is easily one of the most dark and twisted games that the series has ever seen.

This is all the more intriguing when you consider that it is actually a direct sequel to Ocarina of Time, which is something that the series (or Nintendo, in general) rarely does. After Link defeated Ganondorf and saved the land of Hyrule, he went on a personal adventure to find his friend and partner Navi who had vanished at that game’s conclusion. His journey leads him to a strange land called Termina where a horrifying moon threatens to collide with it in just 3 days. Suddenly, Link finds himself tasked with stopping that from happening by stopping the Skull Kid who is making the moon plummet towards Termina through the possession of Majora’s Mask.

The most striking thing about Majora’s Mask both then and now is how much more emotional it is compared to what had come before or even since. Everyone in the land of Termina (not-so-subtly different from Terminate) is dealing with the fact that their lives could be ending in just a few days. On the first day there are many people who think that everything will be OK and the moon poses no real threat, but as you inch closer and closer to the final seconds everyone’s perspective and conversations become very different. Many major characters in this game are dead or soon will be, and this constant reminder of mortality and the quick passage of time keeps things suitably grim and intense. Still, the game has enough dark humor and bizarre moments to keep the game from making you want to jump out of an 8th-story window.

The fact that the moon will be crashing into Termina in 3 days provides the game with its defining mechanic: the 3 day cycle. The game, unlike its predecessor or any other games in the series, actually has a time limit that counts down as you play. While this could be an extremely limiting and aggravating mechanic, the game thankfully allows you to both slow down time and reset back to the first day. However, the catch to resetting to the first day means that you will lose the stock of your refillable items like bombs and arrows, though you won’t lose anything major like weapons or bottles. Time is of the essence, and you need to make sure that you finish what needs to be done in one cycle or else you could potentially have to do it all over.

This means that you must journey through one of the game’s four dungeons in just one day cycle, which is always doable if you start them on the first day and slow down time. There are fewer dungeons in this game than in previous installments, but each one ties into the story more and the world itself is overflowing with content thanks to its many inhabitants and accompanying side quests. As mentioned previously, just about everyone in Termina needs help with something, and it is up to Link to give them a helping hand. These range from simple tasks like giving a curious hand in a toilet some paper to reuniting lovers in a massive quest that spans the entire 3-day cycle. There is so much variety and depth to the game outside of what is required that you will feel compelled to do it all, as it adds so much to the experience as a whole.

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What makes these characters and the world of Termina even more interesting is the fact that they all have a time schedule. The characters here aren’t just standing in one place for the entirety of the game, but instead have things on their agenda that all take place at certain times. This means that you won’t be able to go to the typical shop at two in the morning and the person you saw on day one might not be there on day two or three. The game’s hub, Clock Town, displays this schedule mechanic beautifully, as you witness characters like the postman running along his mail route during the day and then retiring to his home at nightfall.

A major aspect of your adventure through Termina is mask collecting, with some masks being absolutely essential for the game’s completion and others just needed for a side quest. There are 3 masks in the game that let you transform into a Deku, Goron and Zora, which are necessary for traversing through each mask’s respective dungeons while also accomplishing various other tasks throughout the game. You can hop along the surface of water briefly as a deku, bulldoze through enemies and terrain as a Goron and even swim as swiftly as a dolphin while you’re a Zora. While Other masks may not be quite as important, some masks like the Stone Mask and Bunny Hood are huge helps in letting you become invisible to most enemies and making Link run faster, respectively.

Majora’s Mask 3D improves upon many things present in the original game, making the already excellent base game even better. The original game could be very vague sometimes when it came to figuring out what you are supposed to be doing next, so now there is much more explanatory dialogue to ensure you never get lost. As far as the time management aspect goes, you can now use the Song of Soaring to jump ahead to any individual hour you want, meaning that you no longer have to wait around for a specific time to get a time-sensitive quest going. These quests are also much easier to keep track of thanks to the completely overhauled Bomber’s Notebook that let you keep tabs of everything you have going on, as well as constantly being tipped to new quests by other members in the Bomber’s Society. There’s a heck of a lot more improvements, as well, but we would honestly be here all day if I were to list every stinkin’ one. Rest assured that just about every improvement actually felt like an improvement rather than a senseless change.

There’s simply no getting around the fact that The Legend of Zelda: Majora’s Mask is one of the most bold entries in the series that Nintendo has ever attempted, reaching a level of sheer imagination that sadly hasn’t been reached since. The game has sadly endured being one of the series’ black sheeps, but I really think that the passage of time has resulted in more and more people being enthralled by it. This rerelease, then, will not only allow brand new players to experience this gem for the first time, but also allow the veterans to experience in an even better fashion. This makes The Legend of Zelda: Majora’s Mask 3D one of the easiest recommendations that I can make, as it is perhaps the best reason to own a 3DS and that is no faint praise.


See ‘The Legend Of Zelda: Ocarina Of Time’ Recreated With Unreal Engine 4

The Legend of Zelda: Ocarina of Time is what is considered by many as the greatest video game ever created, so it comes as no surprise that it is something that gets brought up in the conversation with modern-day remakes a lot.

Well, this might not be a remake, but thanks to Vimeo user Michael Eurek we can see what some of Ocarina of Time would look like with one of today’s leading graphics engines, particular the Temple of Time.

The video spans both the entrance and the room containing the Master Sword, and throughout we see every little detail of the interior of the temple with amazing graphics. I will say that it really doesn’t have that charm and warmth that the N64 Temple of Time had, but that is more due to the modern sheen that makes it look more like a real location rather than a creation from a video game.

Check out Michael Eurek’s creation below. 

Condemn or Condone: ‘The Legend of Zelda: A Link to the Past’

It’s time to talk about the game that made ‘A Link Between Worlds’ possible


I know that the game that everyone has been talking about this year has been the brand new Zelda game called A Link Between Worlds (which is winning many Game of the Year awards), but I feel like it’s predecessor is something that should be getting a lot more discussion for making A Link Between Worlds possible. In a long line of fantastic games in The Legend of Zelda franchise, A Link to the Past is the entry that many consider to be the best (or at least tied with Ocarina of Time). That is no small praise, and in anticipation for the 3DS entry, I downloaded the game on Wii Virtual Console (hey, it’s getting some use!). Let me tell you that even though it is a Super Nintendo title, it holds up remarkably well. Continue reading “Condemn or Condone: ‘The Legend of Zelda: A Link to the Past’”