The next Assassin’s Creed game is headed for current-gen consoles on October 23rd.
We knew it was coming, but Ubisoft has officially revealed the next game in the Assassin’s Creed series. The surprise to me, however, is that it is not called Assassin’s Creed Victory as we were previously lead to believe, with the actual title being Assassin’s Creed: Syndicate.
The previous reports about the game taking place in Victorian London were true, with the trailer showing off a gritty world where the poor are struggling as the higher-ups thrive. Apparently in this one we’ll be controlling a male and female assassin via the twin siblings Evie and Jacob Frye.
Check out the announcement trailer for Assassin’s Creed: Syndicate below.
Assassin’s Creed: Syndicate is developed by Ubisoft Montreal for the PlayStation 4, Xbox One and PC. The PlayStation 4 and Xbox One versions are set to launch on October 23rd, though a release date for the PC version has not been specified at this time.
3 new Assassin’s Creed adventures will release this year that offer a distinct departure from the main series.
Ubisoft has revealed that Assassin’s Creed Chronicles will be an episodic trilogy that will begin with Assassin’s Creed: China. The game is set to release digitally next month, with the following two episodes called Assassin’s Creed: India and Assassin’s Creed: Russia set to release by the Fall.
These episodic games are being developed by Ubisoft Montreal in collaboration with Climax Studios, who are most known for making Silent Hill: Shattered Memories. The games will feature 2.5d stealth missions that will definitely be a departure from the main series of games.
Ubisoft said the following regarding the games:
“Assassin’s Creed Chronicles take players to three distinct civilizations and periods throughout history including the Ming dynasty at the start of its downfall, the Sikh Empire as it prepares for war in India, and the aftermath of the Red October revolution. Designed for masters of stealth who share a passion for rewriting history with games, Assassin’s Creed Chronicles let players embody Assassins Shao Jun, Arbaaz Mir, and Nikolaï Orelov in a 2.5D reimagining of the Assassin’s Creed universe. Slay from the shadows, in a collection of stunning, living paintings.”
Check out the announcement trailer for Assassin’s Creed Chronicles below.
It may be a Ubisoft franchise, but that doesn’t stop Far Cry 4 from being one of the best games of the year.
Innovation in a Ubisoft game is something of a pipe dream these days. If you’ve played at least one game from all of their current blockbuster franchises then you know how their formula works; you have a big open world, beacons that you conquer to reveal more of the map and a bunch of little quests around and in between all of them for you to play around with. This formula is starting to run dry for the likes of their Assassin’s Creed series, as that series’ gameplay mechanics continue to be buggy and inconsistent while also bringing nothing new to the table. However, even though Far Cry 4 is definitely a refinement of everything Far Cry 3 already did, its mechanics are so solid and adds enough new bells and whistles to make it one of the most consistently fun games I played all year.
This time the open world that we are dropped into is the land of Kyrat as our protagonist Ajay Ghale is returning to his homeland to spread his mothers ashes as she requested. Unfortunately for Ajay, Kyrat’s dictator Pagan Min is currently in a war with the Golden Path, which is the movement that was previously lead by Ajay’s father. Thus, instead of simply coming to spread his mother’s ashes and leaving he finds himself joining the Golden Path to rid Kyrat of Pagan Min’s treachery.
While Ajay is a decent enough character on his own, for the majority of the game he is silent and allows you to essentially become the character yourself. This is an FPS, and while you’ll hear Ajay speak from time to time your entire focus is always what Ajay’s eyes see. Luckily, the rest of the cast is very solid, with characters ranging from serious warriors to drugged up goofs. All of the people that you come across throughout your adventure in Far Cry 4 have a real sense of personality to them, though no character personifies that more than Pagan Min. Min is voiced by the prolific Troy Baker and easily steals the show whenever he is on the screen or contacting you via radio. His appearance and mannerisms can be so flamboyant and playful, but there is a sinister evil beneath it all that peaks through the surface every now and then to truly show you what this man is capable of.
You’ll journey through the absolutely gorgeous land of Kyrat through 32 campaign missions with branching paths that allow you to experience the game differently depending on the choices you made. These decisions are dictated by Amita and Sabal, who are both part of the Golden Path yet have very different ideals that are constantly clashing. It is up to you to decide which character that you are going to side with before several missions, and your choices will dictate what your objectives are in said missions. These decisions become more and more difficult to make, and by the end of the campaign there were more than a few times where I was seriously struggling to decide who I should swear my allegiance to. You may only have two choices to make, but below the surface there are pros and cons with each of the characters’ plans that keeps the story complicated in a good way.
Of course, seeing as this is an open world game there is a hell of a lot more for you to do than just the main campaign missions. Throughout the land of Kyrat there are also 24 outposts for you to overtake from the enemy, hundreds of collectibles to discover, radio towers to scale, animals to hunt, plants to gather and plenty of optional quests to complete. While I tend to find a lot of the optional things to get dull in some of Ubisoft’s other franchises, here I was constantly compelled to unearth every nook and cranny the game had to offer. The world is so well-designed and the gameplay is so smooth and refined that it never got boring for me no matter how long I was playing for.
One of Far Cry 4‘s new additions to the series are the four fortresses, which are essentially much bigger outposts that contain far more enemies that are also more powerful. These things are incredibly tough to take down and it is even warned that you should play through some of the campaign to weaken them and take them on with someone else to even the odds. These do make things easier on you, but going them solo and coming out on the other side the victor gives you an immense feeling of satisfaction. You can even call in backup if you have some Guns For Hire tokens, though these warriors end up being more of a distraction for the enemy rather than really taking out many people. Whether you go it alone or bring someone along, fortresses are easily one of the best parts of the game.
While fortresses are an optional challenge for you to take down only if you want to, overtaking them does impact the game’s world. The outposts that you overtake throughout Kyrat can always be retaken by the enemy after some time passes, though if you overtake those outposts’ accompanying fortress then the enemy can no longer reclaim said outposts. I loved this facet of the game, as it really makes you want overtake everything to not only stop the enemy but gain some very handy fast-travel points.
Just journeying through the land of Kyrat is a blast in its own right, as there is so much variety in the landscapes, enemies, vehicles and dynamic events that keeps it constantly engaging. As you’re driving down any given dirt road you may come across an enemy convoy that you can destroy or a battle between the rebels and Min’s soldiers to intervene in, and a whole lot more. These events are also consistently made more intense thanks to Kyrat’s viscous wildlife that will attack both Min’s warriors and your own. Sometimes you will be in an intense firefight and suddenly find a pack of wolves surround you, while others you will be ambushed by a wild bear that will more than likely eat you for dinner if you don’t act quickly. You never really know exactly what is going to occur in any given session, which is a huge accomplishment.
Out of all the animals that you come across, the ones that leave the biggest impact (literally and figuratively) are the elephants. These things stomp around the environment sending people, vehicles and anything else in their way flying, making them a huge game changer in any encounter. However, eventually you acquire an ability that allows you to mount and control these elephants, and that is where things truly get interesting. You can simply stampede through hoards of foes and crush them, or you can use the elephant’s trunk to send them soaring. They become particularly useful when a group of enemies show up in an armored vehicle with a mounted turret, as you can simply flip the whole thing over and kill them all immediately. Yup, elephants are awesome.
Kyrat itself is a very mountainous region, meaning that you’ll be using the game’s wing suit a lot to traverse the vast open areas. Soaring far above trees, outposts and villages is incredibly satisfying, as you can really take in the game’s gorgeous visual design. The land is massive, but you will always have cars, buzzers, hang gliders, fast-travel points or the aforementioned wing suit to make each journey relatively painless no matter how far away your objective is. However, I would be lying if I said I didn’t elect to take the longest route just to take in the scenery more often than not, as just exploring the game’s lush world offers pure eye candy.
As you make your way through the game you will gain points that you can use to acquire new skills. The skill tree is split into Elephant (defense) and Tiger (offense), with each providing abilities to make your life a little bit easier. It’s very similar to Far Cry 3‘s skill tree and contains some skills that I hardly ever used, but the sense of progression that it does give helps keep the gameplay interesting. Far Cry 4 also adds a Karma system, which increases in level the more you help out the locals. The higher your Karma level the better deals you will get in stores and better assistance you’ll get from the AI in the wild. I liked this a lot as it brought more of a connection between Ajay and the people he’s fighting for in the first place.
All of this and I haven’t even mentioned the arena. Far Cry 4 features the Shanath Arena which allows you to partake in a bunch of different wave-based matches against a large number of various enemies. You will enter with little weaponry and will have to struggle to survive until you can pick up a fallen foe’s gun to increase your odds of winning. Throughout each round the audience will throw items for you to pick which range from ammo to healing items, while animals will also come in to attack whoever they feel like taking on. The mode is a lot of frantic fun and really offers a unique way to take on enemies in an already variety-filled game.
The singeplayer of Far Cry 4 has more than enough for you to do, but the game also includes a multiplayer mode called Battles of Kyrat. It contains three modes: Outpost; where you must capture a base, Propaganda; where you must plant or defend three bomb points, and Demon Mask; where you’re tasked with finding a mask and either protecting it or destroying it. Each mode puts you on either the Golden Path side of the Rakshasa side, with the Golden Path containing more traditional weaponry and the Rakshasa using bow and arrows while also being able to turn invisible. Each side is fun to play as, but the most gratifying kills come from plucking someone off from long distance with the Rakshasa’s bow and arrow.
You also have the ability to set your campaign session to allow for co-op, which lets other players join your game whenever they are found. While you can’t play the campaign with other players, literally everything else in the game allows for co-op. Fortresses are the main area where co-op shines the most, as you have endless swarms of enemies for you and someone else to navigate and take out how you will. Co-op doesn’t really stand out as an interesting new way to play the game, but if it certainly doesn’t detract from the experience and is just as fun either way. There are some connection issues that I encountered, however, which result in having to start from scratch whatever it was you were doing before your session was found. It’s a minor complaint, but something that you should keep an eye out for nonetheless.
The game also includes a map creator and selector, which allows you to go in and create maps however you want and pin them with a variety of objectives like horde mode or area defense. This is also linked online, allowing you to share your maps or try out someone else’s creation. While the quality of the maps you find is dependent on the creators, there is a column that includes the highest rated maps to increase the likelihood that you will be checking out something worthwhile. One of my favorite maps that I checked out included a vast open plain with every gun and vehicle laid out in front of me, allowing me to go through and pick exactly what I wanted before a massive horde of enemies showed up for me to take on. Your enjoyment of this mode will hinge on whether or not your the experimental type, but I personally found that there was a lot of fun to be had with it.
While Ubisoft may be the butt end of a lot of jokes lately, they still know how to make a fantastic Far Cry game and Far Cry 4 is the best one yet. It refines everything that the series has done so far and creates a world that is lush and so packed with fun content that it’s a blast to play no matter what it is you are doing in the game. The struggle of the Golden Path feels very real as the threat of Pagan Min looms over Kyrat, which makes you feel like an important piece to this very exotic campaign that oozes personality. Also, the online components are solid enough that you can spend countless hours in them outside of the regular game that is already a time sponge all on its own. Simply put, Far Cry 4 is the best open-world game of 2014 and the silver lining to Ubisoft’s otherwise lackluster year.
PC gamers are unintentionally turning themselves in!
So, it’s not exactly a secret that the majority of PC gamers pirate games, much to the dismay of many a game developer. Well, Ubisoft Montreal Creative Director Alex Hutchinson has gone and pulled a genius move that is both penalizing and outing those filthy pirates.
Many people on twitter are complaining that the game doesn’t contain field of view options like its supposed to, though legitimate copies of the game will connect to the internet and receive a patch that enables that option. Thus, all those who are complaining about the option being missing are actually unintentionally admitting that they pirated the game.
PC players! If you’re online complaining about the lack of FOV control … You pirated the game.
Assassin’s Creed: Unity launched recently and brought with it a host of bugs that irked many a gamer. Ubisoft has claimed they are working around the clock to do everything they can to fix the problems (well, you better be!), but the road has been a slow one so far.
The latest update is set to feature a bunch of improvements that will hopefully smooth out the rough edges that everyone is experiencing. They are the following:
Gameplay: this includes bugs like Arno getting stuck on certain areas of the map (including a few more hay carts), problems with getting into/out of cover, character animation bugs, and general camera problems.
AI & Crowd: in this category are problems with NPC animations, crowd events, and crowd stations, NPC navigation issues, as well as bugs related to NPCs detecting Arno’s activities in various situations.
Matchmaking & Connectivity: this covers a number of issues related to co-op play, including bugs with joining games in-progress and problems that happen during host migration.
Menus & HUD: fixes in this category will address missing details in certain menus, problems with some of the mission objective and co-op update pop-ups, localization inconsistencies, as well as some of the issues with menus and pop-ups overlapping each other.
General Stability: this includes fixes for a number of crash situations we’ve identified in both campaign and co-op modes.
Check out some of the crazy multiplayer modes for you to jump into.
Far Cry 4 is just a couple of weeks away from storming gamers living rooms, and with that the promotion train keeps on rolling. The latest is now a multiplayer video called Battles of Kyrat, giving a look at a bunch of different game modes that will be available at launch. They look absolutely insane, so please check out the video below.
Far Cry 4 is developed by Ubisoft Montreal for the PC, PlayStation 4, Xbox One, PlayStation 3 and Xbox 360. It’s set to launch on 11/18/14 in the USA, 11/20/14 in Europe and Australia, and 1/22/15 in Japan.
The map editor has been a prominent feature in the Far Cry series for a long time, though it hasn’t ever really been a something to get all that excited about. While you have the freedom to alter things and create your own little maps to run rampant in, the amount of fun that was a result of all that wasn’t much.
However, Far Cry 4 looks to change all of that with one simple things: gravity manipulation. This means that your standard Far Cry antics can now be thrown into the world of low gravity, resulting in floating vehicles and ridiculous verticality. I can only imagine the amount of mayhem that could be a result of this new feature, so here’s to hoping that it delivers on the potential.
Far Cry 4 is developed by Ubisoft Montreal for the PC, PlayStation 4, Xbox One, PlayStation 3 and Xbox 360. It’s set to be released on November 18th, 2014.