New Sonic Game To Be ‘Inspired’ By The Series’ Classics

Nobody really likes Sonic anymore, and that fact has finally dawned on the collective noggin of SEGA. However, in recent months they have been talking about turning over a new leaf and righting the (many) wrongs that have plagued the series for years now.

SEGA Europe Marketing Director Jon Rooke recently made a statement about what the new Sonic game will be like, which you can read below:

“Sega has publicly apologized to the fans as the quality of console games in the Sonic franchise hasn’t been acceptable over recent years. It’s been tough translating that iconic side scrolling 2D experience from the 90s into 3D but Sonic is still huge for us so the new games will be more inspired by how it played in its heyday.”

This is exactly what fans want to hear and hopefully they’ll be able to follow through with their plans. As long as we don’t get another game like Sonic Boom: Rise of Lyric they’re on the right track.

Check Out A New Developer Interview On Yakuza 5

The Yakuza series has an extremely loyal following, so they’ll be happy to know that a new developer interview has been uploaded by the SegaAmerica YouTube channel that goes into several different facets of Yakuza 5. It’s all coming along very well, so be sure to check out the video below.

Yakuza 5 is developed and published by Sega exclusively for the PlayStation 3. It’s set to launch in North America in the Fall of this year.

SEGA Hoping To Win Back The Trust Of Its Fans After “Betraying” Them

It’s no secret that SEGA’s reputation has gone down the tube and began that descent over a decade ago. Things were all fine and dandy in the 90’s and even partially into the 2000’s, but at a certain point things went wrong and their games suffered greatly.

Now, in a new interview with Famitsu (translated by Siliconera), SEGA boss Hajime Satomi has gone on record saying that the company has betrayed its fans. However, the good news is that when they acquired developer Atlus in 2013 they learned a lot about how they could turn things around:

“If we can make a title with proper quality, I believe there’s a good chance for it to do well even in the West for players that like to play Japanese games.”

He goes on to discuss the period of time when SEGA games were not up to standard:

“Sega in the 1990s was known for its brand, but after that, we’ve lost trust, and we were left with nothing but reputation. For this reason, we’d like to win back the customers’ trust, and become a brand once again.”

If he can back up what he’s saying here then I would be over the moon. SEGA is a company that still has a warm place in us gamers’ hearts dating back to the 90’s and it’s a shame that they’ve fallen so low lately. However, if they get back into the routine of releasing some consistently good games I think they’ll find that fans will be back to sing their praises in no time.

Oh, and give us an actual friggin’ Sonic game and not one with Boom or Runners in the title, will ya?

Oh No… Sega Announces Sonic Boom: Fire & Ice

The fiasco that was the release of both Sonic Boom: Rise of Lyric on Wii U and Sonic Boom: Shattered Crystal on 3DS isn’t one that gamers will soon forget. Both games were pretty bad and featured plenty of bugs and both games sold very poorly.

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However, that won’t be stopping ‘ol SEGA from keeping the beloved (lol) series from continuing, as they have announced a new installment seemingly out of nowhere. This new game in the series is called Sonic Boom: Fire & Ice and, interestingly, will release exclusively on the 3DS. Could that be because – between Shattered Crystal and Rise of LyricShattered Crystal was at least playable at launch? Who knows?

As far as what we can expect, the same gang from the last two games will be making a return, with the taller Sonic, ogre-sized Knuckles and that annoying mutant called Sticks. Fire and ice will apparently be playing an important part in the gameplay, allowing for new abilities and powers. There will also be bot racing, which will allow you to race against your friends’ ghosts by way of a ghost data system.

As for why this thing is even happening, well, the Sonic Boom TV show is doing very well and more episodes are in the works. Add to that the fact that a new mobile app called Sonic Central that gives you Sonic-related info is also in the works, and the world definitely wants more Sonic. Lets just hope that they learned from the myriad of mistakes they made last time to make this new one at least not insulting.

Check out the announcement trailer for Sonic Boom: Fire & Ice directly below.

A New ToeJam & Earl Game Is In Development

ToeJam & Earl are making a comeback.

My nostalgia meter just went through the roof. One of the best 90’s Sega franchises, ToeJam & Earl, is gearing up for a comeback.

Greg Johnson, who was the designer / director for the series, posted the following message on Facebook:

“Greetings from Funkotron! We haven’t been posting as often lately because we’ve gotten really busy with the new TJ&E game. We will be making some announcements in a probably 3 or 4 weeks, when we have something we can show, and will be able to share lots of information with you.”

A few concept sketches were also attached to the message, and you can check those out below.

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ToeJam & Earl released for the Sega Genesis in 1991, while a sequel called ToeJam & Earl: Panic On Funkotron was released in 1993. The series re-entered the spotlight in 2002 with the Xbox-exclusive ToeJam & Earl: Mission to Earth, but the game failed to wow critics or fans.

Sonic Boom: Rise of Lyric Gets A Huge 1 GB Patch

A massive 1 GB patch is out for Europe, though USA fans are still out in the cold.

Sonic Boom: Rise of Lyric was one of the buggiest games to be released in 2014, and that’s truly saying something in a year chock full of them. To make matters worse, developer Big Red Button did basically nothing to fix any of the myriad of problems that the game had.

Until now, that is. European buyers (nothing for the USA yet) were treated to a huge 1 GB patch to download for the game, but the devs have not told anyone what is actually in the damn thing. Fortunately, some dedicated fans have sunk their teeth into it and found out some things that the patch has improved.

Knuckles’ infinite jump glitch has been completely fixed, whereas invisible barriers have been sporadically placed to prevent other glitches from happening at all. There has also been a handful of technical improvements, such as improved framerate and lighting appearance.

It’s good that the devs are at least doing SOMETHING to fix this disaster of a game, though a bit more information and actual communication with the community to let them know that patches are in the works and what those patches actually are would be nice. Lets hope that a USA patch isn’t too far behind and can perhaps allow people to enjoy the game to some degree.

The Next SaGa Game Will Be A PlayStation Vita Exclusive!

Oh yes, the Vita IS getting some love next year.

Squaresoft’s little talked about SaGa series is gearing up for its 25th anniversary, and during a livestream for the occasion SEGA revealed that a new game is in the works. In a shocking turn of events, the game is actually slated to be a PlayStation Vita exclusive! Hooray!

The livestream consisted of footage from all of the previous games in the series, but it ended with two concept art pictures from the upcoming game that is set to release sometime next year. Very little to go on, but hopefully it delivers something for Vita owners to be excited about. Check out the artwork below. SaGa PlayStation VitaSaGa PlayStation Vita