The release plan for the new Hitman game is pretty interesting, as it will launch unfinished. The game will come with a certain amount of levels, and then throughout the year will receive regular free updates to complete the journey.
However, it looks like Square Enix needs more time to get things up to snuff, as the game has been delayed from its December 2015 release to March 2016.
Apparently, Square Enix is planning on using this delay so they can launch the game with more base content and release the free updates more frequently. The game releasing unfinished was a complaint that many gamers have been voicing since the announcement, so this is a smart move on their part.
In the meantime, Square Enix also released an infographic describing just how big the levels in Hitman will be compared to the series’ past. Check it out below.
Things are getting confusing, as conflicting reports suggest that these images might be real and might not be. Huh?
Very recently we got a few leaked images of the PS1 classic MediEvil character Sir Daniel Fortesque walking around creepy places. The kicker? The graphics were definitely PS4-caliber and looked jaw-dropping.
However, these images were leaked online from an unofficial source, so the legitimacy of all of this is unclear. At first the user posted tweets that seemed to say that the images were fake, but then those tweets were deleted and he claimed that the truth would be revealed this Sunday. Huh?
Check out the clip and images below.
MediEvil originally launched for the PlayStation back in 1998. It received a PlayStation sequel called MediEvil 2 in 2000 before getting a re-imagining on the PSP called MediEvil Resurrection in 2005. All of the games were developed by SCE Cambridge Studio.
It’s been in development as a PlayStation 3 game for years, but recent comments may be implying that The Last Guardian is headed for PlayStation 4.
So, you probably know of the long-running development time of the The Last Guardian. It was originally announced in 2009 for the PlayStation 3, yet it has seen countless delays and even got to points where many assumed it was cancelled. However, in recent months the game has been getting a lot of buzz as news continues to slowly come out about development going well.
Still, considering this was originally a PlayStation 3 game, would they really stick to a last-gen system now that PlayStation 4 is coming into its own? Well, if a recent quote from game creator Fumito Ueda is to be taken a certain way, then The Last Guardian just might be making the jump to PlayStation 4.
Here’s what Ueda had to say about The Last Guardian in the latest issue of Dengeki PlayStation (via Kotaku):
“Talks with Sony Computer Entertainment on The Last Guardian have been ironed out, and we’re making progress under completely new conditions. I’m also working on some other things that I’ll hopefully be able to show in time if progress is smooth.”
Many are assuming that these “completely new conditions” are the fact that the game is now working within the boundaries of the PlayStation 4 and not the PlayStation 3. There’s still the potential that this thing could end up being a cross-gen game, but for such a highly-anticipated game you would think Sony would want it to be a PS4 exclusive. Their 2015 line-up isn’t exactly overflowing with exclusive titles, but add The Last Guardian and things get much more interesting for the system.
The Vita has been almost entirely ignored lately, with Sony’s full attention being on the PlayStation 4. The Vita has failed to really gain any traction, which has resulted in the lack of any major titles being developed for the system.
However, SCEA President and CEO, Shawn Layden, recently spoke with IGN about where the Vita currently stands and remains hopeful for its future. He mentioned how the Remote Play functionality that lets PlayStation 4 owners control those games with a Vita system has boosted the Vita’s sales:
“Vita sales have actually been picking up ever since we enabled Remote Play on the handheld. There’s a lot of interest in the PS4 community to have that opportunity. We have not stood back from it. We have not started to withdraw from it. I think we’re just seeing it maybe move into a new place as far as game content goes. But I’m still keen on it, I still play [it], and I still bring it up with the development community when I see them.”
It’s understandable that Sony wants to give everything they have to the PlayStation 4, due to the fact that they are currently scrambling for exclusives for the new system as it is. However, if the Vita ends up being one that is the home of smaller, more unique titles then so be it. If we can continue to get gems like the Danganronpa series for it then the Vita will slowly but surely continue to build its loyal following.
The first week of May is upon us, though nothing all that attention-grabbing in the world of video games is coming along with it. The most notable releases are the highly-anticipated PlayStation 4 version of MLB: The Show 2014, the God of War Collection on Vita and Bound by Flame for the PS3 and PS4. Scroll down to see a complete list of what is coming out from May 5th to May 11th, 2014.
Frima Studios has revealed that the next game they will be releasing is a co-op platformer called Chariot. Currently a PlayStation 4 exclusive, the game requires you to guide a chariot through underground physics-based stages. Though co-op is recommended, the studio claims that going solo is available, as well.
The story is about a princess taking her father’s remains to a resting place with the help of her fiance, but her father’s ghost keeps insisting on looting treasure to bury with him. This means that you will constantly have to decide when to venture off the beaten path in search of the loot that the princess’ father is raving about.
Although an official release date has yet to be announced, Frima Studios is eying a Fall release.
It’s been a long time coming, but the highly-anticipated PlayStation 4 racer DriveClub now has a release date. The game will be released on October 7th.
SCE Wordwide Studios president Shuhei Yoshida said the following about the game on PlayStation.Blog:
“We planned for the game to be ready for early 2014 and are committed to delivering on our ambitious promise of creating a truly innovative, socially connected racing game. What DRIVECLUB offers has not been previously achieved in this category, and, because of this, the team needed more time to give you the game you’re waiting for.”
The announcement was accompanied by a trailer that you can check out below.