Final Fantasy XV Playable From Beginning To End, Now Being Polished

An update has been regarding the state of Final Fantasy XV, which went into a lot detail on what is next for the highly-anticipated game.

It was revealed that the game is now playable from beginning to end, which gives the staff a birds-eye view of what they have so far. Beyond this point the game will now be polished and more advanced features will be added to improve and refine what they’ve got right now.

More importantly, it was said that the entire first half of the game is essentially completed. Learning this, it sounds like the game is moving along in development at a solid pace, and the light at the end of the tunnel is quickly coming into view.

Final Fantasy XV is easily one of my most anticipated games to come around in a longtime, especially considering my love for the PlayStation 1 games. The series definitely lost its way in recent years, but everything I’ve seen so far regarding XV gives me hope that the series can get back on the path of greatness once again.

Want Moogles In Final Fantasy XV? The Devs Want To Know

Final Fantasy XV currently does not have moogles in the game, though if the demand for the furry little fellows is high enough Square Enix may consider adding them in.

The official Japanese twitter account for the game has started a poll asking whether or not fans want moogles in the Final Fantasy XV.

The above tweet reads, “Do you want moogles to appear in Final Fantasy XV?” The top option is yes and the bottom one is no, though remember that the results of this poll won’t absolutely decide whether moogles are included or not.

Personally, I’m not the biggest moogle fan and find them extremely annoying now that they’re voice acted. I could deal with them well enough back in the day, but those annoying voices that say kupo every five seconds starts grating on me pretty quickly.

However, the poll is currently leaning widely in favor of them being incorporated into the game, which puts me in the minority on this one.

Final Fantasy XV’s Battle System Is Getting A Notable Change

Square Enix has been taking the feedback from the Episode Duscae demo very seriously, as they have made several tweaks that have been recommended by fans. Now, they are working on a pretty major tweak to give the game’s combat more variety.

The automatic weapon switching system that was originally present in the demo is gone, as now you can choose which weapons you want to use to create your own combos. Previously, the game would do this automatically, which made things a bit too easy and things got dull quickly.

Final Fantasy XV still doesn’t have a release date, but it is expected to release in the first half of 2016.

The 2.0 Version Of Final Fantasy XV’s Dawn Trailer Is Much Better Than The Original

I remember when the Dawn trailer for Final Fantasy XV released and being completely underwhelmed. Very little footage was shown and most of it consisted of a man holding his son and crying.

Well, Square Enix has released a 2.0 version of that same trailer, and it truly is amazing how some editing and bits of new footage can give a completely different impression. This version of the trailer moved much more quickly and had a serious and dark tone to it that really sucked me in.

Final Fantasy XV will release at some point in 2016 for PlayStation 4 and Xbox One. Check out the Dawn 2.0 trailer for the game below.

Cruise With The Boys In Final Fantasy XV’s Driving Gameplay Video

One big aspect of Final Fantasy XV is the fact that you get around in a convertible, which you can either control yourself or put it on autopilot. A new video has been uploaded that showcases the autopilot mode, which essentially lets you sit back and take in the scenery while the car rides for you.

While the fact that you you don’t have to control the car yourself is cool in a way, it doesn’t seem like it would be something I would use all that often. If someone else is controlling the car then that means you’re just sitting there waiting around, and that is something I can see getting old very fast.

Final Fantasy XV still doesn’t have a release date, though the devs are promising that it will launch at some point next year.

Final Fantasy XV Director Talks Game’s Story, Length And Making The Series More Accessible

Final Fantasy XV is coming at some point next year, though a solid release date has yet to be revealed. However, more information is expected to be dropping over the span of the next couple of months that will shed more light on this highly anticipated game. In the meantime, the game’s director, Hajime Tabata, had a talk with Game Central where answered some very interesting questions regarding the game.

Final Fantasy XV

Several aspects of the game and the industry as a whole were discussed, but below I’ve highlighted a couple segments of the interview for you to check out.

First up the interviewer asked Tabata about the series’ barrier of entry and how it kind of keeps some people from avoiding the series entirely:

“I really am very aware, and very much focused, on that idea that we’ve got to cater to the existing Final Fantasy fans and please them, that’s a given, but we really want to make the game much more accessible. So it’s a system that people can get into and understand. There’s not as many barriers there, so it can really appeal to a wide audience… the whole design process of the game we really are aware of that idea.”

He also delves into the game’s story and how he, first and foremost, wants that aspect of the game to be excellent:

“More than anything I really want people to say about XV that it had a great story. So the way I look at implementing the story and telling the story through the game… that’s the first priority really: getting it so the story feels good and it’s a great experience to have. So regardless of length that’s more important, that it’s a great story.

My ultimate dream for this would be if people say, “It’s such a great world and a great story that I don’t want to see it end!” And if people can express that kind of feeling towards it then I’ll feel I’ve done my job and I’ll be very happy with that.”

Final Fantasy XV has a lot to live up to with the quality of the series’ past, like the golden years of Final Fantasy VI straight through to X. Ever since that point (which has been a while), the series has definitely lost its way in being able to offer both a cast of great characters and a great story for them to get wrapped up in. While the Operation Duscae demo didn’t give us any idea in terms of the story, I was already liking the cast more than what I had experienced with the most recent games in the series. Tabata really seems like he’s committed to making this another great Final Fantasy game, and I hope beyond belief that he succeeds.

Final Fantasy XV Getting A Simultaneous Worldwide Release

Final Fantasy XV still doesn’t have a solid release date (sometime before 2017…), but at least we now know the fashion of its release. While there are plenty of RPGs that will get a release in Japan first before eventually coming west, the game’s director has confirmed that won’t be the case for this game.

Final Fantasy XV

Speaking with GameSpot, Final Fantasy XV director Hajime Tabata said the following:

“This may be something that we are little bit embarrassed to talk about, but really, this is the first time that we’ve done a packaged, standalone Final Fantasy game with a simultaneous global launch, so we didn’t have the setup to deal with that, really. The first thing we had to do was rearrange our internal structure to create something that could do that. That was the first important work on the project.”

So, we still don’t know when the heck this thing will launch, but at least we won’t have to be left out in the cold while another part of the world is playing the game before we do!