Shovel Knight Plague Of Shadows Trailer Revealed

Shovel Knight developer Yacht Club Games has revealed the first trailer for the game’s first DLC Plague of Shadows, which stars one of the original game’s villains, Plague Knight.

The DLC is free for all owners of the game and will feature not only a different protagonist but different abilities and ways to get through familiar terrain. If you were a fan of the original game then you’ll be right at home with this one, as several of the levels from the original game make an appearance, they’re just being utilizes in a different way.

As far as a release date goes, the game’s website reports that the DLC is done and they just need to coordinate with the different companies to make sure the game works fine on the various platforms. However, they claim that you’ll be able to check it out very soon. I personally can’t friggin’ wait, as Shovel Knight was one of my favorite games of last year and I’ve played several different versions of it without tiring of it.

Bring on Plague of Shadows!

New Info Revealed On Shovel Knight: Plague Of Shadows DLC

Shovel Knight is an incredible game that everyone should play, which they have no excuse not to now seeing as it’s literally on every major platform. However, developer Yacht Club Games promised that a lot more free content is on the way and now a new video has been released detailing the upcoming Plague of Shadows DLC.

In this new DLC you’ll be able to customize Plague Knight and change the arc of his projectile attacks, while he also has the ability to double jump and has some special moves unique to him. The DLC will feature a new story and paths to take, while an all new challenge mode will also be included.

There’s a bunch more stuff coming for the game in the future, as well, so it’s good to see that Shovel Knight will be staying in the conversation for at least a while longer.

Condemn O.R. Condone – Shovel Knight (Xbox One)

It doesn’t control as well as previous versions, but the overall game is still incredible and the Battletoads level is the best console-exclusive bonus yet.

By this point I’m pretty much an expert on all things Shovel Knight. I reviewed both last year’s Wii U version and last week’s PSN version, both of which are amazing experiences. However, seeing as the Xbox One version would mark not only a different controller but also a Battletoads-themed hidden level, I think there’s enough to talk about here for yet another go around.

Again, what this game is bringing to the table overall is the same as what you would get on previous versions of the game. Still, for those of you out there that can’t get enough of this game and are considering also getting the Xbox One version, please read on. For a more in-depth review of the game as a whole check out my review for the Wii U version right here and check out my thoughts on how it handled on PSN right here.

In terms of how Shovel Knight controls on Xbox One, I would say that it’s definitely one of the least ideal ways to play the game even though its perfectly responsive. Seeing as the console’s controller has a d-pad that clicks rather than fluidly presses down in any direction, this resulted in some unexpected deaths in my time with the Xbox One build. It still works fine and there is no noticeable input lag like I experienced on the PlayStation 3 version, but the Vita still remains my favorite way to play this thing due to how much more precise I can be with the controls.

Another downside to this is that there’s no cross-buy option to go between other systems like you could on the PSN version. With the PSN version you were basically getting 3 games for the price of one and could play all 3 on the same file via cross-save, which was an awesome experience. Microsoft currently isn’t doing anything like that between Xbox One and Xbox 360, so the value provided here definitely isn’t the best compared to the last version.

However, the spot where it absolutely knocks it out of the park is with its exclusive bonus level with the Battletoads. You discover them the same way you find Kratos in the PSN version, but instead of just finding him on the map for a quick boss fight a new level is actually placed on the map. What follows is a marathon of a multi-tiered level that involves battling and dodging obstacles while descending on a rope, an insanely fun hover bike section paying homage to the Battletoads games and a final battle with Rash, Zits and Pimple.

The greatest part about this is that the Battletoads stick around once you’ve completed that level. The stage itself remains a little hub zone where you can interact with each Battletoad to either strike one of several hilarious poses with them, play a different and extremely challenging hover bike level or take on or off the Toad armor (which lets you sprint and do combo attacks) that you get for beating the level. Characters from the game even show up to this hub zone and talk about the Battletoads when you apprach them, which leads to several hilarious conversations. While the Kratos battle was definitely epic on PSN, what you get with the Battletoads on Xbox one is much more substantial.

I’m a darn broken record now, but for the average person Shovel Knight on Xbox One isn’t worth purchasing if you’ve already played it before. While this version brings more to the table than the PSN version did, the overall experience remain identical. The controls also aren’t quite as smooth as they can be elsewhere, so from that standpoint this is my least favorite version of the game. Don’t get me wrong, though, I still adore this version and it’s an incredible experience that the select few Xbox One owners who haven’t played it yet will not want to pass up.


Condemn O.R. Condone – Shovel Knight (PS4/PS3/PSVita)

It may be the same overall experience, but that doesn’t change the fact that Shovel Knight remains a phenomenal game on PlayStation.

It’s no secret that I absolutely adored Yacht Club Games’ Shovel Knight when it launched last year on Wii U, 3DS and PC. It brought gaming back to a time when all that mattered was overcoming a series of increasingly challenging obstacles through stages oozing with charm and characters overflowing with simple but impressionable personality. Since the game has been so successful the devs are lucky enough to be in a position where they can make it reach an even bigger audience, with the game launching on PlayStation 4, PlayStation 3 and PlayStation Vita this week.

While this version of the game is basically what you’re going to get in the previous versions, there are still some things that I would like to bring to your attention. If you’re considering double dipping or even taking the plunge into the world of Shovel Knight for the first time then this review is for you. If you want a more in-depth look at what this game is all about then please check out my review of the Wii U version of the game right here.

A big difference between past version of Shovel Knight and the new PlayStation versions is the controller. When I reviewed the Wii U version of Shovel Knight last year I absolutely loved playing on the gamepad and felt that it was the only true way to play the game. This is because you can use the gamepad to more easily manage your items while you are playing the game on the actual TV, while even being able to play the full game on the gamepad if you wanted to. On PlayStation you obviously don’t have that same freedom, having to play the game and switching back and forth between the item and gameplay screen regularly. This isn’t a big deal at all as it’s common in just about any game, but it was more seamless on Wii U.

When it comes to the actual controls of the game is when things get interesting. Seeing as this is a 2D sidescroller you will want to use the d-pad rather than the joystick to move around. While the d-pads on both PlayStation 4 and PlayStation 3 are fine, it works the best on PlayStation Vita. It’s much easier to glide your thumb along the smooth and even directional buttons that this handheld has, meaning that you’ll control Shovel Knight more precisely. In a game this challenging that is hugely important.

Interestingly enough, while the input response was smooth on both PlayStation 4 and PlayStation Vita, I found that the PlayStation 3 version has a bit of an input lag problem at the moment. It wasn’t anything major, but it was just enough to throw my timing off and cause me to die repeatedly. Thus, I can easily say that the PlayStation 3 version is the inferior version of the 3 PlayStation ones.

Ultimately, if you’re wondering which PlayStation system you should play on it is definitely the PlayStation Vita, as not only are its controls the most smooth and fluid but the visuals look better than anywhere else thanks to the handhelds awesome OLED screen. The game features cross-buy and cross-save functionality, meaning that if you buy one version you get the other two for free and can play one version then continue your save file on an other one. This is an excellent feature as it offers you much more freedom in how you want to play, and I wish it was something that was offered on the Wii U and 3DS versions last year.

Seeing as this is the PlayStation version of the game, Yacht Club Games saw fit to throw in a little PlayStation character that you may or may not know as God of War’s Kratos. Kratos is a hidden boss fight that you have to really be on the lookout for to even come across it, and once you figure it out he shows up on the world map like other the wandering travelers. Yacht Club Games did an awesome job of transferring him from the super mature God of War games to their light-hearted little game here, while still retaining the essence of who he is. There’s more than one hilarious moment you’ll have with Kratos, and when you emerge victorious from the seriously epic boss battle you’ll come away with brand new moves to play around with. This is a sweet addition to the game, indeed.

If you purchased Shovel Knight last year then it probably isn’t worth double-dipping unless you absolutely adore the game. You’re experience will be very similar to the first one, with just a few bells and whistles thrown in. However, if this is your first time playing it then I can’t recommend this game enough. Playing it on the PlayStation Vita became my new favorite way to play the game, and the bonus of finding and battling Kratos was extremely memorable. It may be more or less the same overall experience, but that doesn’t change the fact that Shovel Knight remains a phenomenal game on PlayStation.


Shovel Knight Getting A Retail Release This Year

The indie hit Shovel Knight will finally be getting a retail release later this year.

One of last year’s best games, Shovel Knight, will finally be getting a retail release later this year. This was discovered by a listing page on Best Buy’s website.

Currently, Shovel Knight is listed as $29.99 for PlayStation 4, Xbox One and 3DS, although prices and platforms are subject to change. What’s interesting about this is that there is currently no Wii U version listed, which is a shame as that is one of the best ways to play it. Hopefully it’s just an error at this point.

Shovel Knight launched for PC, Wii U and 3DS last year, though it’s coming to PlayStation consoles very soon and Xbox One later on in the year. According to the Best Buy page, the physical versions are set to launch on September 15th, 2015.

Finding Kratos In PlayStation Version Of Shovel Knight Will Be “Very Tricky”

You won’t just stumble across Kratos in your playthrough of Shovel Knight on PlayStation, and that is awesome.

It was great when last year we learned that Yacht Club Games’ Shovel Knight would be making its way to all current PlayStation consoles, but what was even better was that the iconic PlayStation character Kratos would appear as a boss.

However, Yacht Club Games has provided more information on this boss fight and it appears it won’t be something you just come across throughout the course of the game. Here’s what Yacht Club Games said about it on the PlayStation blog:

“…you can’t just run into Kratos by chance. He’s very tricky to find! Keep your eye out for secrets… and possibly even double secrets, to learn how to discover this battle. Once you figure it out, he’ll appear on the world map.”

This is something that has me really excited, actually, as I love when a game has hidden things in it that are actually worth digging around for. They could have easily just thrown him in there as fan service, but it sounds like there’s a lot more to it than that and I can’t wait to figure out what that is.

Shovel Knight is developed and published by Yacht Club Games and will be making its debut on PlayStation 4, PlayStation 3 and PlayStation Vita on April 21st. Check out the teaser for the new PlayStation version below. 

First ‘Shovel Knight’ DLC ‘Plague Of Shadows’ Coming Soon

Yacht Club Games has revealed details on the first free expansion for last year’s critically-acclaimed platformer, Shovel Knight. The expansion is called Plague of Shadows and will be downloadable for free for owners of the original game in the Spring of this year.

Plague of Shadows has you controlling Plague Knight, who is one of the Order of No Quarter knights featured in the main game. He will reportedly be battling his former allies in order to create the Ultimate Potion, though what the potion is for is anyone’s guess.

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According to the devs, Plague of Shadows will feature new gameplay mechanics, story, bosses and a lot more. The expansion will be available to demo at Yacht Club Games’ PAX East booth this month.

Shovel Knight originally released for the Wii U, 3DS and PC last year, though the game is set to make its way to all current PlayStation consoles this April. If you haven’t checked it out yet, please change that soon as it was easily one of the best game’s released last year.