‘Metal Gear Solid V: The Phantom Pain’ Release Date Revealed!

It has a release date! It ACTUALLY has a freaking release date!

It’s actually happening, people! Thanks to the sneaky people at NeoGAF who found a working URL of a video that wasn’t supposed to go up until tomorrow, the release date for Metal Gear Solid V: The Phantom Pain has finally been revealed.

The release date? September 1st, 2015. *Sniff*… What a beautiful release date.

So, back to the breaking of this news. As I wrote previously, this wasn’t supposed to be announced until tomorrow when a 48-hour countdown clock is set to end and reveal the big news. Well, the news of the release date was attached to the end of an IGN video, which was dug up and quickly spread like wildfire.

Kojima has made some bold statements about this game, claiming that it could be the final one:

“I always say ‘this will be my last Metal Gear.’ But the games in the series that I’ve personally designed and produced — Metal Gear on MSX, Metal Gear 2, Metal Gear Solid 1, 2, 3, 4, andPeace Walker, and now Metal Gear Solid V — are what constitute a single Metal Gear saga. WithMetal Gear Solid V, I’m finally closing the loop on that saga. In that sense, this will be the finalMetal Gear Solid. Even if the Metal Gear franchise continues, to me, this is the last Metal Gear.”

So, there you have it! Metal Gear Solid V: The Phantom Pain will be launching on September 1st, 2015 for the PlayStation 4 and Xbox One. Now that we know it’s coming this year for certain it will no doubt skyrocket to the tip-top of many most anticipated games lists. I mean… it’s freaking Metal Gear, how could it not?

‘Metal Gear Solid V: Ground Zeroes’ Price Cut Now Official

If you were waiting for a price drop, well, here it is.

Metal Gear Solid V: Ground Zeroes was a very controversial title when it released earlier this year. The game was essentially a brief prologue to the events of next year’s Metal Gear Solid V: The Phantom Pain, though the retail price for the game was $30. I personally found a lot of enjoyment in the game and thought that it was so well designed that it made me want to keep coming back for more, but that’s besides the point.

For those who passed due to the fact that they felt it was too much money, Konami has now made the price of the game officially $20. This is the price for physical copies of the game across all platforms, though the game is still interestingly $30 digital on PlayStation 4 and Xbox One.

Ground Zeroes challenges the player to infiltrate a prison base called Camp Omega to rescue hostages. There are also a handful of other scenarios that have you complete various tasks within the confines of the same area. The game takes place 9 years before the events of The Phantom Pain and will reportedly be an important introduction to that game.

Ghost Lady From ‘Silent Hills’ P.T. Demo Appears In ‘Metal Gear Solid V: The Phantom Pain’

Lisa will actually help you in this particular game.

The creepy ghost lady named Lisa from the Silent Hills P.T. demo will make an appearance in Metal Gear Solid V: The Phantom Pain, though in a different capacity than what you may be thinking.

You’ll be able to use decoys in Metal Gear Solid V that are able to do various things in an attempt to distract enemies. One such decoy is none other than P.T.’s Lisa, who looks just as unsettling here as she does in the P.T. demo. She can be used to distract those who are in your way, or even as a weapon to send unsuspecting enemies flying off of cliffs.

Check out the video showing off all that Lisa can do below. 

The ‘Silent Hills’ TGS Trailer Is Pure Insanity

More Silent Hills insanity coming right at ya!

A new concept trailer for Silent Hills was shown at the Tokyo Gameshow, giving those in attendance even more horrifying imagery to soak in.

The trailer has a similar theme that the P.T. demo had, with a person walking through a building as things slowly but surely get worse and worse. We have a ball that becomes a decapitated person’s head that then begins spewing creepy crawlers and a naked giant crawling down the hall on its way to kill you.

It’s safe to say that everyone involved with this game is mentally disturbed, and I love them for that reason. Check out this new trailer below. 

‘P.T.’ Is Actually A New Silent Hill Game From Hideo Kojima Called ‘Silent Hills’

Silent Hill is back with Hideo Kojima at the helm.

Sony innocently enough released a demo for a horror game called P.T. at Gamescom, with many just assuming it was another horror game in a recent slew of horror games.

Well, they were wrong. Upon completion of the demo, it is revealed that P.T. is actually a new entry in the Silent Hill series called Silent Hills that is being developed by Hideo Kojima and Guillermo Del Toro, with actor Norman Reedus being the protagonist.

There aren’t any other details about the game yet, but you better believe more will be coming very soon. This is huge news, as Hideo Kojima is one of the most acclaimed developers in video games today and i’m beyond excited to see what he brings to the series. Check out the teaser for Silent Hills below. 

New ‘Metal Gear Solid V: The Phantom Pain’ Trailer Shows Off The Cardboard Box

The cardboard box is back and better than ever.

If you’ve played any game in the Metal Gear Solid series, then you’ll know that the cardboard box is a pretty important element when it comes to stealth. Well, that particular element got the spotlight at today’s Gamescom event, where Hideo Kojima went into detail about what the infamous box is now capable of in Metal Gear Solid V: The Phantom Pain. Yes, you read all of that correctly.

As I mentioned, the trailer shows off all of the new things that you can do with the cardboard box. You are now able to pop out of the top of the box, fire at an enemy and then hide back inside the box, display various pictures on the exterior to distract enemies, and even jump out of the side to sneak away while the enemies attention is focused on the box. As you can imagine, there is a hell of a lot you can do with this box.

Other than that, though, there wasn’t much more to say about Metal Gear Solid V: The Phantom Pain, unfortunately. We know that it’s coming sometime next year, but an exact date is unknown. The game is being developed by Kojima Productions and published by Konami for the PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. Check out the new trailer below. 

Condemn O.R. Condone – Metal Gear Solid V: Ground Zeroes (PlayStation 4)

It’s brief, but Ground Zeroes a lot of thrills and plenty of reasons to come back.

Next year, gamers will be diving into a brand new Metal Gear Solid game that is going by the name of Metal Gear Solid V: The Phantom Pain, which looks to be ushering in a new era for the Metal Gear Solid series. New gameplay mechanics, an open-world environment and even a change of voice actor from David Hayter to Kiefer Sutherland for the protagonist, which has many wondering where The Phantom Pain will lead to in the future.

However, before all of that we have a game called Metal Gear Solid V: Ground Zeroes. What is Ground Zeroes, you may be asking? Well, it is a prologue to the events of The Phantom Pain, taking place 9 years prior. This makes it more of quick appetizer and warm-up for what will be coming in the full-game sometime next year, but to dismiss it as simply an optional intro to The Phantom Pain would discredit what has been able to accomplish with this game.

Ground Zeroes takes place in a relatively small complex area called Camp Omega and you find our protagonist Big Boss on a mission to rescue two prisoners. The entire game takes place here as you navigate the site and find clues of the prisoners’ whereabouts. Like any Metal Gear Solid game worth its salts, an emphasis is placed on stealth, but this time you have a much more open environment with more options from getting from point A to point B. Big Boss can crawl, tip-toe and run around the environment while utilizing the game’s terrain for stealth or even some buildings and vehicles.

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The key to navigating this area successfully is with the use of Big Boss’ iDroid. The iDroid is an in-game map that shows your location, your target location and even the location of enemies if you have properly scanned them with your binoculars. It’s up to the player to use the iDroid effectively to get a better idea of the areas ahead and to plan out the best course of action.

This is what makes Ground Zeroes a breath of fresh air, because there are so many different ways that you can tackle the game. If you want to go in there and rescue the hostages without anyone even knowing you were there, you can do that. However, if you want to go in there with guns blazing like Rambo, you sure as hell can do that, too. Each little area of the map offers a different scenario that makes you consider the different alternatives that you can take in the situation, and no matter which method you choose you have the opportunity for success.

Now, even though there isn’t much of a story with the main game being only a couple of hours long, I would be lying if I said that I wasn’t completely enthralled. It has such a beautifully-cinematic feeling, and the conflicts and tragedies that are witnessed in the short amount of time left me anxious for what lies in store next. Ground Zeroes is definitely essential to what will be coming ahead in The Phantom Pain.

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Apart from the main singleplayer campaign you have the option of completing four additional Side Ops missions. These missions have you return to Camp Omega and complete certain objectives; which consist of killing heavily-guarded targets, rescuing allies in need and acquiring classified information. These missions are also brief, but the level design is so strong and the gameplay so smooth that I ended up playing each mission multiple times, which is something I rarely do.

What helps the replayability of these side-missions is not only the engaging gameplay, but also the fact that you get a rank at the end of the mission. Your rank is determined by how long you took to complete the mission as well as how many times you alerted enemies or killed them. This invites you to replay missions multiple times and attempt different ways of reaching your goal. Once you feel you have mastered a particular mission, you then have higher difficulty settings that throw in more obstacles to make the missions more intense and all the more rewarding.

In the end, Metal Gear Solid V: Ground Zeroes is a brief but intense little game. The price tag is a bit steep for the little amount of content that is on display here, but the game is so much fun to play that I ended up playing much longer than I really had any right to. The story doesn’t have enough time to really introduce the typical multi-layered intrigue that a main game would, but that is made up for by its urgency and sheer wow-factor. Ground Zeroes is a prime example of doing a lot with a little.

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