Looks Like Final Fantasy XV Is Launching Next Year… At Some Point?

For whatever reason, the release date (or even a flippin’ release window) is not possible to share regarding Final Fantasy XV. We’ve been hearing new things about this game for months and months and months, but whenever somebody stands up and goes, “Great! When can we play it, though?” they’re met with silence.

Final Fantasy XV

Well, this new information certainly isn’t very concrete, but at least it’s something. Final Fantasy XV game director Hajime Tabata spoke with Gamespot and they questioned him about the game’s continued lack of a release date. Tabata agrees that fans have a right to worry over there still being no news on that front, though he then assured everyone that “it’s not going to be 2017.”

So, if it’s not going to be this year and it’s not going to be 2017, can we all assume that it’s going to be 2016? God, I hope he doesn’t mean 2018…

Apparently, more information regarding the release date will be coming at PAX Prime later this month, though from the information I’m seeing it sounds like they’re saying they will announce when they will announce the release date. You read that correctly, the release date for Final Fantasy XV is getting a release date.

Funny world we live in, ain’t it?

Final Fantasy XV Gets New “Dawn” Trailer Ahead Of Gamescom Conference

Well, that was disappointing. I wake up and see that there’s a new Final Fantasy XV trailer that is over 3 minutes long, and this is what we get.

Final Fantasy XV

Seriously, the majority of the thing is a father holding his sleeping son in his arms and him being all sad. We get a couple of story snippets before and after, but that’s it. Did they really think this was a good idea and that it would get people more hyped for the game?

Check it out below.

They better have a lot more than this (and a damn release date) at the actual Final Fantasy XV Gamescom conference. I mean it!

Get Teased For The New Final fantasy XV Gamescom Trailer

Tomorrow at Gamescom gamers will be getting a brand new look at the highly anticipated next entry in the Final Fantasy series, Final Fantasy XV. While we’re not there yet, the official Final Fantasy twitter account has uploaded a GIF to get fans even more excited.

Final Fantasy XV

The full trailer will be debuted tomorrow at exactly 8:00 CEST, which will be followed by a hands-on demo to all show attendees. Stay tuned for more coverage on that when it drops. I’m hoping that the trailer will finally reveal when we can all expect to finally get our hands on this thing, because the wait has been brutal.

Final Fantasy XV: Episode Duscae 2.0 Goes Live Next Week

Square Enix has revealed via their latest Active Time broadcast that Final Fantasy XV‘s updated demo, called Episode Duscae 2.0, will be released next week.

The update will be available to download on June 9th at 8 AM PDT / 11 AM EDT / 4 PM UK on PlayStation 4 and Xbox One, the game’s director revealed. The update will include a variety of major and minor changes to the original demo, including improved frame rate and camera control.

As of this writing, there is no official word on when we can expect Final Fantasy XV to launch. Check out the over hour long Active Time Report video below for more information.

Final Fantasy XV: Episode Duscae 2.0 Coming Next Month

Looks like we’ll be getting the update for Episode Duscae very soon.

It was recently revealed by Square Enix that an update to the Final Fantasy XV: Episode Duscae demo that came bundled with Final Fantasy Type-0 HD would be getting a major update. While we knew it would be coming relatively soon, we now know that it is expected to be released early next month.

Episode Duscae 2.0 will be the results of the devs listening to the feedback they got from fans after 1.0 released. Things like framerate, camera and combat will all be improved upon as well as several other minor things.

Final Fantasy XV: Episode Duscae is developed and published by Square Enix for the PlayStation 4 and Xbox One. A release date for the full version of Final Fantasy XV is still unknown at this time.

Final Fantasy XV: Episode Duscae 2.0 Coming Next Month To Original Demo Owners

The devs are addressing all of the feedback they got from the survey with an updated version of last month’s Episode Duscae.

When Final Fantasy XV: Episode Duscae came bundled with Final Fantasy Type-0 HD last month, fans were finally given their first taste of one of the most highly-anticipated games in years. They were also able to provide feedback to the developers by way of a survey, and the devs have taken that criticism to heart and will be releasing a new version of the demo next month.

During the latest Active Time Event broadcast, Final Fantasy XV‘s director Hajime Tabata addressed many of the complaints that fans had with the demo. He even shared several graphs that accurately and thoroughly conveyed results of the survey that many took part in, which you can check out at the bottom of this post.

The most interesting of these graphs are the average score that people gave this demo, with statistics being broken into North American, European and Japanese categories. North American gamers were the most generous of the 3 nations with an average score of 8.6, European gamers were in the middle with an average score of 8.3, and Japanese gamers were the most critical with an average score of 8.0.

Along with this information, Tabata also revealed that an updated demo of Episode Duscae (called Episode Duscae 2.0) will address many of the complaint received in the feedback survey. This demo will only be available to those who purchased Final Fantasy Type-0 HD and will include improvements like better targeting and camera systems, improved combat and the addition of a dodge roll move. They are also looking to improve the game’s framerate, though they are unsure if that will be addressed in the upcoming update. This new version of the demo will be available next month.

Be sure to check out the lengthy and funny video of Hajime Tabata and Akio Ofuji discussing Final Fantasy XV as well as the aforementioned graphs below. Final Fantasy XV is developed by Square Enix 1st Production Department and XPEC Entertainment for the PlayStation 4 and Xbox One. 

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Condemn O.R. Condone – Final Fantasy XV: Episode Duscae (PlayStation 4)

It may only be a tease, but Episode Duscae is as good of a demo you could ask for.

I’ve voiced my displeasure with the most recent games that the Final Fantasy series has served up many times, but needless to say anything after Final Fantasy X has left me out in the cold. For whatever reason, the series went down a road where the characters and story seemed to take a back seat and the one only real compliments that could be made were along the lines of, “Wow! Look at those graphics!” Don’t get me wrong, good graphics are nice to have and all, but they’re very low on the list of what it takes to make a game good. This was proven all too bluntly by Final Fantasy XIII and its *two* sequels.

Thus, Final Fantasy XV has a lot riding on it, as it has the potential to be the game that renews the series to its former glory. While it has been in development since the Final Fantasy XIII series began, it always appeared to be the far more interesting looking gaming with darker visuals and themes. The characters actually seemed human, more so along the lines of characters from Final Fantasy VII and VIII rather than the goofiness found in XII or XIII. While we still don’t have the full game, we do have the demo called Episode Duscae. Does it reaffirm everything I have been hoping it would be? Hell yes!

It’s clear from the get-go that what Final Fantasy XV has cooking in the pot is something entirely different compared to the most recent games in the series. It begins with our cast of heroes sleeping in a tent in what is at first an unknown location, and our main hero Noctis is being a little reluctant to rise and shine. The rest of the cast teases him a bit for being lazy as they all exit the tent, with Noctis finally rising and being the last one out. This opening scene is perfect, as we get a good feel for our main cast of characters *and* get a jaw-dropping first look at what the region of Duscae looks like as Noctis exits the tent.

The world of Duscae is gorgeous and feels truly alive , as there is tons of depth to the events that happen around you. Your guys might be running around and stumble across a Chocobo, a military airship landing, passing cars, hidden items and a lot more. The world feels dense with legitimate reasons to explore it, and the way your characters banter about things that matter and things that don’t makes you feel like you are right there with them. I can already tell that I’m gonna love this cast of characters due to this small taste and I can’t wait to see their entire story.

Speaking of story, the way Episode Duscae works is that it just drops you into a certain part of Final Fantasy XV with no real story context. We hear the others refer to Noctis as “your highness” and they seem very protective of him, but other than that the few hours that you’ll get out of the demo feels more like a little vacation for the characters. Their car needs big repairs and they need some big money to fix it, so they decide to take a job to hunt down a Behemoth for a big payout. Along the way they come across an awesome little Chocobo farm, a dark and foreboding cave, a gas station and other little curiosities that all help greatly with eventually taking down that massive Behemoth.

To do that they’re gonna need to utilize the combat system, and oh does Episode Duscae have me excited to play the fleshed out combat system in the full game. The way you battle here is in real time with a similar feel to the Kingdom Hearts series, but there is more strategy to it that keeps it from being a mere hack ‘n’ slash. Noctis flows smoothly through his attacks, and depending on what kind of attack he does his blade with change to represent it. Lighter attacks will use a smaller blade while heavy attacks will use a larger one, and seeing these weapons shift and transform mid-combat looks amazing. Noctis’ mysterious blade does some other pretty cool things, as well, such as warping to whatever spot you throw it to and a dodge-and-counter move that is a life-saver.

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Of course, you will also have a variety of special moves called “techniques” that will allow you to deal heavier damage at the cost of MP. The demo shows off a nice little assortment of moves for you to tinker around with, such as a move that drains enemy HP or one that spins you around and hits all enemies in your immediate vicinity. It all works really well and adds a nice touch of strategy to the combat without breaking up the real-time pacing of it. The enemies also put up one heck of a fight, so a mastery of these mechanics is a must if you plan on taking on the more challenging foes in Duscae.

Just as important as your character in battle is your allies, and I’m relieved to say that the AI in the demo is great. All of your allies pull their own weight and can take down foes just as well as you can, and they’ll make remarks before, during and after the battles to spice things up. If they get in trouble they’ll call out for help, and if they notice that you’re getting smacked around they’ll do their best to come around and help you. If yours or your allies’ HP goes too low you will be in a KO’d but still alive state where you have the opportunity to pick up or be picked up by your allies with completely replenished HP. It’s a cool little mechanic that keeps the action moving and gives you more of a chance to get back into a losing battle.

The enemies that you’ll be combating in Episode Duscae roam the game’s world in real time, with no separate battle screen to break up the gameplay. As you wander around the world and enter an area where enemies are nearby a red bar will appear at the top of the screen. This gives you the opportunity to steer away from that area and avoid contact, or let the the bar fill up to commence the battle. Enemy variety is pretty solid here despite it being a little chunk of the game, as you’ll take on all matter of wildlife (some immediately dangerous and others not), soldiers and the aforementioned monstrous Behemoth. The number of enemies you encounter at once will vary, but it’s important to stay sharp as even a pack of the weakest enemies can give you a run for your money.

Despite being a small glimpse of a much bigger picture, Episode Duscae is a rousing success in whetting my appetite for the full product. From the brief few hours of gameplay that the demo offers, I got a solid taste of much of what this world has to offer (outside of the story) that has me really excited for more. The cast is great, the world is gorgeous and the combat system offers a brand new way to take on the baddies. Any flaws present here are technical ones along the lines of framerate drops, though these things are to be expected from a work-in-progress. Thanks to Episode Duscae I am now officially back on board with the Final Fantasy series, and that’s something I haven’t been able to say in a very long time.

CONDONE