Condemn O.R. Condone – Super Smash Bros. For Wii U

I loved Super Smash Bros. For 3DS, but Super Smash Bros. For Wii U tops it in several key ways.

It was only recently that Super Smash Bros. For 3DS came out and not only brought the Smash series to a handheld for the first time ever, but also proved in spectacular fashion that the series can do just as well on handhelds as it can on consoles. However, in most everyone’s eyes the 3DS version was only a warm up for the Wii U version, as console smash is what everyone has been raving about for well over a decade now. I can honestly say that the 3DS version still holds up and compliments the Wii U version really well, but when it comes down to only picking one version then it’s obviously this one.

Although these are two different games, Super Smash Bros. For Wii U functions similarly to Super Smash Bros. For 3DS. We’re still looking at a playing speed that is more nimble than Brawl and a bit slower than Melee, while also having the exact same roster and similar modes. The one difference about the rosters in each game is that they unlock in a different order, although in both games all that is required to unlock the characters is to complete matches. Filling out your roster remains dead simple no matter which version you are playing, so you can get those smash matches with your friends, family, or online opponents going with a selection of a full roster relatively quickly.

In terms of what is different and/or improved in the Wii U version over the 3DS version, there are several things that this version brings to the table that truly make it stand out. The first thing you’ll notice is definitely the graphical upgrade, with the Wii U version’s HD visuals being absolutely stunning. Everything from the character models to the stages themselves look phenomenal, putting this game right next to Mario Kart 8 as one of the best-looking games on the market today. This is all magnified by the fact that you are able to view all of it on a bigger screen, allowing you to be able to appreciate the finer details in the visuals more much than you could on the 3DS version.

Where the Wii U version is the most noticeably different, however, is in the way it controls. While the 3DS version controls fine in its own right, having the buttons more spread out on the gamepad is a much more comfortable way to play. Not only that, but Nintendo is allowing you to play this game with so many different controllers; such as GamePad, Wii U Pro controller, Wiimote, GameCube controller and even the 3DS if you grew accustomed to those controls. Obviously, picking up the GameCube adapter and dusting off your old GameCube controllers was and still is the best way to play smash, as the classic cube controller is perfect for the way that smash handles. In the end, though, no matter which controller you use you’ll be just fine.

Another way that the Wii U version really improves over the 3DS version is the size of the stages themselves. Where the 3DS version featured mainly smaller stages, the Wii U version has small, medium and large stages that all have their own unique personalities. Having the larger stages back in the mix is great, as it allows for more epic matches that are truly impressive to witness. Also, the Wii U hardware allows for much more density in terms of what is actually going on in these stages. They don’t only look better, but there are many more environmental hazards that will definitely shake up your battles. The Orbital Gate Assault contains Aparoid Missiles and Arwing lasers flying all over the place, while a level like the Pilot Wings stage has you literally battling on top of moving planes that can spell your doom if you’re not careful.

One of the most talked about new modes here is the eight-player matches, which work surprisingly well considering how chaotic four-player matches already are. Obviously, you can only do eight-player matches on the large stages that account for about a third of the total amount of maps, but the amount of mayhem that happens on the screen is ridiculously fun to watch. It’s definitely not something you’ll want to do all the time due to the pure insanity of it all, but when you’ve been playing with a more standard player count for a while it’s really fun to jump into the eight-player mode and have your mind explode.

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As far as modes go, the Wii U version removes the 3DS version’s Smash Run and adds Smash Tour in its place. Smash Tour is a Mario Party-esque mode where you and other players move along a board collecting power-ups and battle eachother. Unlike Mario Party, there are no minigames to play or stars to collect, with this mode being much more to-the-point. The goal is essentially the same as the 3DS’ Smash Run, as you’ll want to collect as many power-ups as possible to get the upper hand over your opponents in the final battle.

Everyone rolls a die numbered from one to six, with everyone moving at the same time in a race towards whatever power-ups are nearest to them. If two players collide, a match is initiated between not only those two players but everyone else on the board, as well. You will also come across items that you can use each turn that will either impact what is happening directly on the board or in the next battle, such as sending your opponents flying across the board or putting them to sleep at the beginning of the match.

The final battle is much more climactic than the 3DS’ Smash Run, as here you’ll be utilizing several different characters that you acquired throughout the course of the board game. Those who were able to gather up the most character tokens will have the upper-hand in the final battle, as they will be able to be KO’d several times before they’re eliminated from the match entirely. The mode is fantastic overall and really offers gamers a whole new way to experience smash that is consistently engaging and fun.

Pretty much everywhere else you look you’ll find that the modes are largely identical to the 3DS version. The awesome event mode is back, which presents you with dozens of themed battles that require you to do crazy things like use Jigglypuff to put all your child foes to sleep or a simple monster duel with Giant Bowser vs. Giant Donkey Kong. All of the Stadium modes from the 3DS version are here, bringing the likes of Home-Run contest, Multi-Man Smash, Target Blast, Trophy Rush and Classic mode into the fray. All-star mode is back, as well, though this time instead of fighting opponents created in the 80’s all the way up to recent times you are now fighting opponents created in the recent times all the way back to the 80’s. It’s a minor switch, but it’s a nice touch if you’re someone like me who plays both versions.

The online mode is also back and is identical the 3DS version, allowing you to pick modes that are “For Fun” or “For Glory”, which means that you’ll either be playing with items on most stages or no items on Final Destination stages. The matches themselves are either four-player rumbles or two vs two team battles, as eight-player matches are not supported online. This is understandable, as the online matches regularly contain minor but noticeable lagging that would be exacerbated with double the amount of players. It would be nice if matches would run a bit smoother, but in all honesty this is more up to each individual’s internet connection rather than anything on Nintendo’s part so I can’t really fault it too much.

One really cool new feature is the level creator, which allows you to craft all sorts of crazy stages right on your GamePad’s touch screen. I normally shy away from these modes, but seeing as all you really have to do is drag your stylus across the screen into whatever shapes you want it’s super easy and intuitive. I was able to create a reasonably functional stage in just a couple of minutes and the mode allows you to drop right in and check it out at any point during the creation process. If you’re a hardcore smash player that is also creatively inclined then this mode can add immense amounts of replay value to a game that is already overflowing with it.

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Super Smash Bros. For Wii U has a lot of similarities to the 3DS version, but it adds enough to make it truly stand on its own and become the superior version of the two. The graphics are absolutely gorgeous and the bigger stages allow for more grand and epic matches that many come to expect from the series, with eight-player smashes bringing the series to a whole new level of mayhem. Smash Tour is the true highlight of this version of the game, as it has a lot of different variables to it that keep it fresh and exciting no matter how many times you play it. Super Smash Bros. For 3DS is still a great game in its own right, but the many improvements that this version brings to the table makes Super Smash Bros. For Wii U the clear winner.

CONDONE

Sony’s ‘The Order: 1886’ Gets A Sort-Of Silly And Serious Live Action Trailer

Workers dig up a strange skeleton that is examined by a scientist who believes it is from the late 1800’s. Hey, isn’t that when The Order: 1886 takes place?

Sony’s upcoming PlayStation 4-exclusive The Order: 1886 has released a new live-action trailer in which a strange skull is discovered in the ground. The workers dig up the entire skeleton and it is examined by a scientist who believes that this mysterious creature existed in the late 1800’s… which just so happens to be the game’s timeline. Check out the trailer below. 

The tone of the trailer is simultaneously serious and silly, which would be cool to see transferred to the main game when it releases on February 20th, 2015.

The Early Access For The ‘Halo 5: Guardians’ Beta Begins Today

A lucky few gamers will be able to try out the beta for Halo 5: Guardians a week before anyone else does.

On December 29th 343 Industries will be allowing those who purchased Halo: The Master Chief Collection to participate in a multiplayer beta for next year’s Halo 5: Guardians. However, a lucky few players will have the opportunity to test out a closed beta for the game right now through the Xbox One Preview Program.

This limited beta will only last until December 21st, and will not contain all of the content for the full beta that comes the following week. A new trailer for the beta was also released, so be sure to check that out below. 

The Halo 5: Guardians multiplayer beta will run until January 18th, giving gamers lots of time to try out everything that the beta has to offer. The actual game is set to release sometime in the third or fourth quarter of 2015.

Here’s The First Teaser For First-Person Thriller ‘Crossing The Line’

Check out Zomboko Entertainment’s first major project that is due to release at the end of next year.

Zomboko Entertainment has revealed the first teaser for their upcoming first-person thriller called Crossing the Line. In the game you control a former police detective who is trying to solve the mystery behind his wife’s death, though things get crazy as you will be interacting with the Shadow World to move forward. Why not scroll down and check out the video for yourself?

Zomboko Entertainment was formerly a small studio though they have expanded greatly and utilized Kickstarter to get this first major project off the ground. An official release date was not confirmed, though it’s expected to release in the Winter of next year.

Telltale Games And Mojang Announce ‘Minecraft: Story Mode’

Telltale Games will be adapting yet another popular IP into their critically-acclaimed episodic format.

There is there any series out there that Telltale Games is not making into an episodic adventure? Apparently not, as they and Minecraft devs Mojang have announced that Minecraft: Story mode is coming next year.

This game will reportedly tell an original story that is driven by player choice, though it is not intended to be an expansion or official explanation for the actual Minecraft world. This is going to be its own standalone game, which will allow Telltale to essentially do whatever the hell they want with the IP.

Telltale said the following about the upcoming game:

“Telltale’s series will mix new characters with familiar themes, in an entirely original Minecraft experience, inspired by the Minecraft community and the game that continues to inspire a generation.”

Although an official release date was not confirmed, the game is expected to release next year for PC, consoles and mobile devices.

The Open Beta For ‘Evolve’ Starts January 2015 Only On Xbox One

Xbox One gamers who have an Xbox Live Gold subscription will be able to join in on the Evolve fun next month.

Turtle Rock Studios’ upcoming multiplayer shooter Evolve is shaping up to be one of the biggest next-gen experiences yet, bringing 4 hunters to battle an enormous and evolving beast. A Big Alpha was released for the game a few months ago, but now a brand new beta has been announced to begin next month exclusively on the Xbox One.

The beta will begin on January 15th and absolutely anyone can join in who has an Xbox Live Gold subscription. Hunt mode will be the featured mode in the beta, which gives players access to eight hunters and two monsters. An Evacuation mode is set to be added two days after the beta, which is a series of 5 matches that are each impacted by the victory or defeat of either side. Therefore, if you win the first match, you will be awarded added benefits in the next round.

For those of you who don’t have an Xbox One there is no need to fear, as there will be a closed beta for both PC and PlayStation 4 as long as you were a participant in the Big Alpha. The only downside is that these closed betas will not include the Evacuation mode and your progress will not be carried over to the full game. Oh well!

The Newly-Revealed Wraith From ‘Evolve’ Scares Me

The third monster from Turtle Rock Studios’ Evolve has be revealed, and it is one freaky SOB.

Turtle Rock Studios have some viscous beasts for the 4 hunters in Evolve to take on next year, and now we finally know what the third monster is. Thanks to a new trailer we get our first look at the Wraith, which you can tell from the title of this article that is scares me. It’s one thing to have a gigantic beast that lay waste to everything in its path, but when you have when that can fly around and disappear and reappear out of nowhere then all bets are off.

As you can see from the trailer, the Wraith is incredibly fast, can disappear suddenly and even split into two parts. It looks like it’s going to be an absolute nightmare to deal with, which is heightened by the fact that its very appearance gives me the damn chills. I mean just look at that thing! Get it the hell away from me!

Evolve is developed by Turtle Rock Studios published by 2K Games for the PlayStation 4, Xbox One and PC. It’s set to launch on February 10th, 2015.