‘Metal Gear Solid V: The Phantom Pain’ TGS Trailers Emerge With English Voice Acting

Two TGS trailers now in English!

Konami revealed two new trailers for Metal Gear Solid V: The Phantom Pain at this year’s Tokyo Game Show, though they were both obviously with Japanese voice acting. However, they have now gone ahead and released those same videos with the English voice actors on hand.

The first trailer is called Quiet But Not Silent and shows the mysterious character Quiet arrive at Mother Base while showing off her stealth abilities. None of the men are able to track her once she vanishes, and everyone seems to be wondering if they should kill her or not. Finally, Snake shows up and tells them not to harm her and take her into custody. However, he says that one day she’ll need to be killed and he’ll be the one to pull the trigger. Check out the trailer below. 

The second trailer is called Diamond Dog, which shows a baby hound that will be raised and trained to be a powerful ally to Snake in his adventures. Ocelot says he needs some polish, but with time he could be a Diamond Dog. Oh, the puns. Check out the trailer below. 

Metal Gear Solid V: The Phantom Pain is being developed by Kojima Productions and published by Konami for the PC, PlayStation 4, Xbox One, PlayStation 3 and Xbox 360. It’s set to be released sometime in 2015.

Pagan Min Is A Freaking Nut, Check Out His New ‘Far Cry 4’ Trailer

Pagan Min? Yeah, he’s a nut.

Ever since the first Far Cry 4 trailer was revealed we knew that the game’s antagonist was an absolute nut. However, if you somehow didn’t pick that up yet from any of the game’s promotional material then this trailer will certainly do the trick.

In what is called Pagan Min: King of Kyrat, we get to see a quick glimpse into the world of Min as well as some of those in his company. One of them tries to text for help, which results in Min being amused and proceeding to humiliate and frighten the poor soul.

Check out the Pagan Min: King of Tyrat trailer below.

Far Cry 4 is being developed by Ubisoft Montreal for the PC, PlayStation 4, Xbox One, PlayStation 3 and Xbox 360. It’s set to release on November 18th, 2014.

We’re Being Hunted Again In This ‘Alien: Isolation’ Trailer

It’s coming for us…

It won’t be long before Alien: Isolation hits shelves and finally reveals whether or not its enough to get rid of the awful taste that Alien: Colonial Marines left behind. Just in case you didn’t know that Alien: Isolation is about being hunted by a big and evil alien, here’s a new trailer that shows our protagonist being hunted by a big and evil alien!

Alien: Isolation is developed by The Creative Assembly for the PC, PlayStation 4 and Xbox One. It’s set to be released on October 7th, 2014.

New ‘Final Fantasy XV’ & ‘Final Fantasy Type-0 HD’ Screenshots

Some sweet new screenshots from the future of Final Fantasy.

Next year gamers will be getting two new Final Fantasy games to play around with, and to keep the hype train rolling Square Enix has released some gorgeous new screenshots for both games.

Final Fantasy Type-0 HD is a remaster of the popular PSP game that only released in Japan in 2011. The game looks really good, though considering that it’s a PSP game there is only so much they can do to make it stand on its own with next-gen games. It definitely isn’t as jaw-dropping as the next Final Fantasy game we’ll be talking about, but it will certainly do. Check out the gallery for Final Fantasy Type-0 HD below.

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Now for the game that everyone has been waiting many years for, Final Fantasy XV. We saw from the TGS trailer that this game was gorgeous, and these screenshots taken from the trailer further solidifies that fact. This game is shaping up to be one of the most visually-striking games ever, which is something that Square Enix is known for delivering. I’m just hoping they can back up the visuals with good characters and story this time around. Check out the gallery for Final Fantasy XV below.

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Super Smash Bros. Wii U Bundle Announced

Oh the Smashing glory!

For all you hardcore Super Smash Bros. fans out there, a new bundle for the Wii U has been revealed that will surely put a big smile on your face.

A listing on Amazon has revealed that a bundle for the Wii U version of the game is being released that includes the game, a Gamecube controller adapter hub for the Wii U and a branded GameCube controller all for $99.99.

Honestly, if you’re considering buying the game at launch this is a pretty sweet deal. Anyone who’s anyone knows that playing Smash with a GameCube controller is the ultimate way to play, so getting the adapter and a GameCube controller all in one package is a sweet combo.

Check out the Amazon page for this bundle right here.

 

The Creative Assembly Announces ‘Total War: Attila’

Total war comes back at the beginning of next year.

The team behind the upcoming Alien: isolation, The Creative Assembly, has revealed during EGX London 2014 that they are releasing a new game in the Total War series called Total War: Attila.

The game stars Attila the Hun, who is the leader of the Hunnic Empire set in the fifth century. Hun is a feared enemy of the Roman Empire.

Here’s what the game’s website has to say about it:

Against a darkening background of famine, disease and war, a new power is rising in the great steppes of the East. With a million horsemen at his back, the ultimate warrior king approaches, and his sights are set on Rome…

 

“How far will you go to survive? Will you sweep oppression from the world and carve out a barbarian or Eastern kingdom of your own? Or will you brace against the coming storm as the last remnants of the Roman Empire, in the ultimate survival-strategy challenge?

 

The Scourge of God is coming. Your world will burn.”

Total War: Attila is set to release for the PC in February 2015.

Condemn O.R. Condone – Destiny (PlayStation 4)

A disappointment, but still a heck of a lot of fun.

Destiny is probably the most hyped game of 2014. Bungie has ditched their beloved Halo franchise to create a band new, ambitious blend of FPS and MMO elements all into one massive package. The game was preceded by both alpha and beta testing, and being a part of both I was very excited for the finished product. Both the alpha and the beta showed off amazing FPS gameplay with an always-connected world of other gamers that can wander into your game and help you out if they feel like it. It was something truly unique, though these little teases didn’t really offer much in terms of what the point of all this battling was. There was some talk about being brought back to fight these creatures called the Fallen to stop them from completely wiping out the human race, but that’s about as deep as it went.

Well, it turns out that the alpha and beta weren’t holding much back at all, as the story is minimal. It begins with you being awoken by a floating machine called a Ghost telling you that you have been dead for a while and have been brought back to battle The Fallen, which are creatures who have caused a catastrophic event known as “the Collapse” which halted mankind’s “Golden Age” and left them on the brink of extinction. You eventually learn that the only thing that stopped Mankind from being completely wiped out is a mysterious celestial orb called The Traveler, which now hovers above the last safe city on Earth called The Tower. The Traveler bestows upon Guardians (defenders of the city) an unknown power referred to as the Light to help them in their time of need.

That’s about all it measures up to, though, as the remainder of the game consists of you travelling to various planets and battling various monsters with hardly any true character or narrative development. Luckily, Destiny‘s gameplay is great and its locations and score are so gorgeous that it kept my playtime engaging. Destiny‘s gameplay is like taking the mechanics of Borderlands but blowing it up to a much larger scale. You travel to various places shooting anything that gets in your way and then collect all of the loot that is a result of your victory. You’ll also level up your character with experience you gain from enemies, and with each level up you can improve the stats of your armor, weapons and class.

Destiny offers 3 classes for you to choose from: Titan, Warlock and Hunter. The Titan is the most offensive class as it contains the most attack power and defense, and was the class that I stuck with throughout my play-through. It also has a special move (Super) called Fist of Havoc that allows the character to smash the ground and take out all surrounding enemies in a powerful wave. This move can be used once and then must recharge over time to use again, which adds an element of strategy to the gameplay when you are being outgunned. The other two classes are Warlock and Hunter, and they specialize in recovery and speed, respectively. They each offer their own skill trees and abilities that set them apart, but, for the most part, no matter which class you pick in Destiny you are going to get a similar experience. It’s the gunplay itself that is the bread and butter of Destiny, and all 3 classes use them all in the same way.

The guns in Destiny are really impressive, as you have a wide range of machinery to plow down you enemies with. You have everything from machine guns, sniper rifles, shot guns, and hand cannons, any they all have the potential to have elemental attributes that will deal bonus damage to certain enemies. The look and feel of the guns are great, as I had a blast taking down the Fallen with every single type of weapon on hand. You also have the option to melee attack or use grenades, which are equally satisfying to utilize in combat. It may not seem like anything mind-blowing on paper, but the balancing of the weapons, grenades and melee is damn near perfect and results in combat scenarios that are always varied and fun.

As mentioned previously, Destiny is an always-connected game in which other players can appear in your game world and help you out. These are the moments where the game truly shines, as just happening upon another player being in an intense battle and running to give them a hand is a great feeling. There are even things called public events in which you can gather with a group of people to work together to complete an objective before the time runs out. This is really what makes Destiny feel so expansive, because it’s the constantly changing gamers that you will come into contact with that makes this otherwise standard journey of fetch this or kill that engaging.

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Destiny‘s hub world is the aforementioned Tower where you can access various shops, go to the postmaster to receive item, accept bounties that reward you for completing certain tasks, and talking with your class leader for rare weapons and gear specific to your class. You’ll be coming back here a lot as this is where you will go to either initiate or conclude any of the various quests you will be going on. There is always a lot happening in this place, and it’s just fun to wander around it and see what the other gamers you come into contact with are up to. It’s hilarious to randomly go up to another player and start dancing, which is then followed by them and others joining in on the fun. Once again, it’s the interaction with others that breathes life into this location and makes it something much more interesting.

What I found to be the best part of Destiny was the Strike missions, which have you and two other players battling through several locations and concluding with an epic boss battle at the end. These have a really unique feeling to them compared to the traditionally co-operative play contained in many other FPS games, as you’re undertaking a small journey together before ultimately standing together for one (or several) big battles at the end. These Strikes are often very challenging, though as you level up you’ll find that some of the earlier ones get quite easy. Luckily, the game has a Strike matchmaking playlist in which you can chose which level range you want to tackle, making even the very first Strike in the game challenging again.

Even though Destiny‘s big selling point was all of its ground-breaking new features mentioned above, its traditional PVP gameplay is just as good as any of it. You have your standard death match and king of the hill playlists, but thanks to Destiny‘s awesome gameplay it makes each and every match exciting. You start off with ammo for your normal gun, but as the match goes on ammo for your heavier guns will appear and allow you to deal some major damage. Due to the fact that different classes contain different abilities and perks, you have many different options at your disposal to bring with you into PVP, which is great. It’s a great feeling to run into a zone that is being held by 4 enemies and then use the Titan’s Fist of Havoc to obliterate all of them in a second. It really adds a lot of depth to what is otherwise traditional game modes and makes them feel different compared to other games they commonly appear in.

Like a typical MMO, Destiny‘s main reason to have you coming back after the campaign is finished is to improve your gear. The gear in Destiny is categorized by common, uncommon, rare and exotic labels, and you come across the better equipment by playing Strikes of Raids over and over. This is where the game becomes a grind, as you will often find that the completion of whatever mission you undertook will bear no fruit. The level progression at this point also takes a weird turn, as your character’s level caps at 20 but can be increased to 30 if you find gear with “Light” in it. This means once you hit level 20 the experience points from defeating enemies or completing missions is useless and you must now just grind for better gear. While coming across some new gear is an exciting feeling, it becomes very infrequent at the higher levels and oftentimes doesn’t offer enough of a reward for your efforts.

Destiny definitely isn’t the must-have game that people were hoping for, but the core gameplay on hand is fantastic and offers plenty of reasons to come back for more. The story itself is completely forgettable and the actual missions contained within the campaign are pretty repetitive, but it’s the game’s always-connected world that makes the faults easier to swallow. The game’s Strikes and PVP modes are absolutely fantastic and are a blast to play no matter how many times you take them on, and the game’s unique classes and abilities help spice them up a lot. I wish there was more of an actual story to get invested in with Destiny, but as it stands it is still an extremely fun game to play and is worth checking out if the core gameplay grabs you as much as grabbed me.

RESPECTABLE