Original Max Payne Rated For PlayStation 4

It’s been a while since Mad Max made his debut with the original game in the series, but it looks like that game will be coming to the current generation of consoles very soon.

Max Payne PS4

An ESRB listing for the game was spotted on the official ESRB website, where the game is rated M for blood and violence. Interestingly enough, the game is only listed for PlayStation 4, even though the games have generally been multi-platform.

It wouldn’t be surprising at all if it was revealed that this was part of some Max Payne remaster bundled with the second game, as well. In this day and age it’s really only a matter of time when it comes to an old game getting the HD remaster treatment.

Condemn O.R. Condone – Tom Clancy’s EndWar Online Beta (PC)

Real Time Strategy games may not exactly be the talk of the town anymore, but I nonetheless anticipate when an RTS of note is on the horizon. Tom Clancy’s EndWar Online has been in development for a while now and has had some closed alpha testing in the past, but now the game is opening up for more people to experience. I have to say, while it certainly isn’t a revolutionary experience, EndWar Online executes the RTS formula very well and kept me engaged in its beta for many hours and likely will for many more.

The game has a pretty simple premise, as the world has essentially gone to hell in a hand basket and all parts of the world are battling each other in World War 3. The war goes on for so long that eventually everyone runs out of supplies, though that doesn’t mean the war is over and the fighting continues as each faction needs a general to boost morale and turn the tide of the war. That’s where you come in, as you choose to lead one of 3 factions as you aim to rebuild your HQ and reclaim all of your areas lost land and win that war!

EndWar Online eases you into its mechanics very gradually, as you start off with very basic levels where you learn to deploy your units like tanks, gunships, infantry and so on. You will have a set amount of each type of unit to deploy per match, and each unit comes with a varying recharge rate. Your objectives are typically pretty simple, as you and your opponent have a base and it’s your goal to destroy the enemy base before they destroy your base. Your units will act on their own once you have chosen their paths and deployed them into battle, though you do have control in utilizing their rechargeable special abilities that speed them up or make them cause more damage. Each stage comes with 3 secondary objectives that will grant you a star each, resulting in you getting bigger rewards upon completion of the battle. Veteran and Elite difficulties can be unlocked further down the road as you increase your level for those looking for more of a challenge than the initial difficulty offers, while also increasing your level completion rewards even further.

There are 3 main forms of currency that you’ll gain by completing battles that all have specific uses throughout the various mechanics of the game; and they are energy, fame and gold. Energy is the most common and is used to do things like level unit zones to increase their overall HP, increase the stats of your commanders to make them stronger and grant them additional abilities. Fame is used solely to enlist new commanders into your army, which grants you units with different abilities compared to the ones you start off with. For example: your initial tank commander may start with the focus fire ability to do bigger damage, though you can recruit a different tank commander that instead starts with the Force Field to boost defense. Gold is less abundant and is most helpful in speeding up the process of expanding your zones, and if you get impatient and are out of gold you can spend real money to remedy that.

Yes, seeing as the game is free-to-play it does have in-game transactions that are constantly letting you know of their presence. You can spend a chunk of money to get a ton of gold and new commanders to make things easier for you, and even if you don’t the game will always keep a “friendly” reminder that you can on the side of the screen. The incessant offers to spend real money can become annoying, but luckily I never got to the point where I felt they were necessary. If you know what you’re doing and play your cards right you will have all of the in-game resources you need to steadily level up your army and complete the dozens of courses on offer without forking over a single real-life penny.

Your individual units alone have plenty of customization options for you to tinker around with, as you can equip them with different ammo, armor, attack systems and defense systems. The game thankfully streamlines the constant unlocks by letting you know when you have gear that can be used to improve one of your commanders, which keeps the customization from getting too convoluted and overwhelming. Apart from leveling your commanders through deploying them and completing stages with them, you can also increase their rank which will allow you to deploy more units in battle while also greatly improving their HP.

Tom Clancy's EndWar Online Review

Graphically the game isn’t all that impressive, as it has a very basic setup with level designs and textures that are all pretty plain. You’re never gonna come across a course that drops your jaw or really wows you with its cleverness, which is a shame in some respects considering how good some other games in this genre look. However, I find that more forgivable in a web-based, arcadey game like this as its silly dialogue and graphics are all part of its charm. The game definitely isn’t trying to cram in some deep or complex story around its easily-digestible levels, and the developers took the right route by keeping the look and feel playful.

EndWar Online also has a multi-player component that currently offers Fortress mode and War Game mode, which are asynchronous and synchronous, respectively. In Fortress mode you will be selecting your troops and battling against a real-life loadout of your opponents that is controlled by AI. War Game is the more standard affair, as you are taking on your opponent in real-time and these matches tend to be much more bombastic and intense. It’s all about who can click the button first to get the troops rolling out to land the first hits or capture specific points on the map to gain stat boosts, and it’s usually all about brute force in my experience of these matches. Nothing too flashy about these modes as it’s literally the same exact experience you would be getting by playing the single-player, but it’s still fun to take on other people from around the world. More modes are gradually being added in both single and multi-player, but the aforementioned modes were all I had access to as of this review.

I can’t say I was expecting a whole lot from this beta, but Tom Clancy’s EndWar Online left me pleasantly surprised. It’s RTS formula is pretty standard as far as the genre goes, but it does what it does well enough and offers so much content that it’s easy to overlook. Managing your own army in quick and action-packed battles is always a blast, and there’s enough customization packed in for your to create your own strategies for completing the levels. If you’re into this genre or are at all curious to giving the beta a shot, then Tom Clancy’s EndWar Online is a safe bet for you. With more development time and refinement this game will only get better, but even at its current state it’s a blast.

RESPECTABLE

Check Out All 16 Street Fighter V Launch Characters + DLC In New Footage

Street Fighter V made a welcomed appearance at the recent Tokyo Game Show, with new footage being released showing off more characters and even upcoming DLC costumes. A couple of new trailers were released that you can check out below that show off all of the above, though they’re obviously in Japanese. The top one is the for the 16 launch characters and the bottom one focuses on the DLC costumes.

Street Fighter V will launch worldwide for the PlayStation 4 and PC on February 16th, 2016.

Minecraft Is Finally Coming To Wii U Later This Month

It took them ages, but Nintendo has finally announced that Minecraft is coming to the Wii U later this month. The game, called Minecraft: Wii U Edition will launch on December 17th for $29.99.

Minecraft Wii U Edition Launching this Month

The game will have all of the standard features that fans have come to know and love, though the devs promise that Nintendo-specific content will be coming at a later date. Hopefully that means some Mario and Zelda skins at some point.

The following free and paid content packs will also be available to download when the game launches:

Free DLC:

  • Battle & Beasts Skin Pack
  • Battle & Beasts 2 Skin Pack
  • Natural Texture Pack
  • City Texture Pack
  • Fantasy Texture Pack
  • Festive Mash-up Pack

Paid DLC:

  • Festive Skin Pack
  • The Simpsons Skin Pack
  • Doctor Who Skins Volume 1
  • Doctor Who Skins Volume 2
  • Star Wars Classic Skin Pack
  • Star Wars Rebels Skin Pack
  • Star Wars Prequel Skin Pack
  • Mass Effect Mash-up Pack
  • Skyrim Mash-up Pack
  • Plastic Texture Pack
  • Candy Texture Pack
  • Cartoon Texture Pack
  • Steampunk Texture Pack
  • Pattern Texture Pack
  • Greek Mythology Mash-up Pack
  • Halloween 2015 Mash-up Pack

Final Fantasy VII Remake Releasing In An Episodic Format

The episodic format is something that gaming developers are embracing more and more these days, as it not only allows them to get games out earlier but also make more money. It looks like Square Enix could be looking to get in on that action with the release of the Final Fantasy VII Remake, as word from the PlayStation Experience reveals it will not release as a single game.

Final Fantasy VII Remake Episodic

Square Enix has gone on record saying that Final Fantasy VII Remake will release as a multi-part series, with each part being a unique experience. There was no other information beyond that that was revealed, but it’s pretty self-explanatory so I guess it really isn’t needed. I’m hoping it doesn’t mean that the game is essentially going to become Final Fantasy VII Remake: A Telltale Games Series, but who knows these days.

Final Fantasy VII Remake still has no release window, though Final Fantasy XV will be releasing sometime next year.

EA Admits Star Wars Battlefront Lacks Depth

For months leading up to the release of the Star Wars Battlefront there was plenty of controversy due to the lack of a dedicated single-player campaign. This being Stars Wars and also being part of a series where all previous games contained them, fans were obviously very upset that the developers were foregoing that part of the experience entirely to focus on multi-player. If the multi-player was packed with depth this would be forgivable, but the game launched in the typical shallow state that most of the games of that ilk do and fans were rightfully disappointed.

Now, EA CFO Blake Jorgensen has gone on record saying that the game lacks the depth that hardcore players wanted. He said the following at the Nasdaq Investor Conference in Europe:

Star Wars Battlefront is a first-person shooter, but it is [one of] the only teen-rated first-person shooters,” Jorgensen said. “We had designed it to be a much more accessible product to a wide age group.

“So, an 8-year-old could play with his father on the couch, as well as a teenager or 20-year-old could play the game and enjoy it. It is more accessible. And for the hardcore, it may not have the depth that they wanted in the game.”

I guess I can understand what they were going for, but it doesn’t excuse the game’s lack of content. Star Wars is a series that does not have a casual fanbase, but a ravenously hardcore one that obsess over the game’s far-reaching lore and universe. The fact that they basically took a great opportunity to release another great Star Wars game and instead rushed it to come out before the new movie did is a slap in the fact to fans, in my opinion.

Final Fantasy VII Remake Gameplay Debuts At PlayStation Experience

The biggest reveal that this year’s PlayStation Experience was gameplay for the highly-anticipated Final Fantasy VII Remake, where thousands of fans got to witness how the game plays for the very first time.

Square Enix has assured fans several times that this wasn’t going to be a straight remake, with many changes being made to the core experience to update for the modern age while also staying true to the game’s roots. The gameplay trailer has definitely exemplified that vision, as there are definitely some big changes on hand. We have altered character appearances, a different control scheme, a combat system that now looks similar to Final Fantasy XV… and Barret rocking shades.

Personally, I think it’s looking pretty solid so far, though obviously there are still a lot of questions to be answered. How much of the hardcore RPG mechanics will remain in the game and how much will be replaced by the more streamlined action RPGs that are more common today? I’m hoping that they can successfully blend the best of both worlds, as even though turn-based combat is old hat now there was still something really fun about it that I really miss.

There is still no release date for Final Fantasy VII Remake as Square Enix is still relatively early into the development of the game, but I wouldn’t expect it anytime before 2017. Remember, the long-awaited Final Fantasy XV is still on the horizon and we don’t even have an official release date for *that* yet.