For months leading up to the release of the Star Wars Battlefront there was plenty of controversy due to the lack of a dedicated single-player campaign. This being Stars Wars and also being part of a series where all previous games contained them, fans were obviously very upset that the developers were foregoing that part of the experience entirely to focus on multi-player. If the multi-player was packed with depth this would be forgivable, but the game launched in the typical shallow state that most of the games of that ilk do and fans were rightfully disappointed.
Now, EA CFO Blake Jorgensen has gone on record saying that the game lacks the depth that hardcore players wanted. He said the following at the Nasdaq Investor Conference in Europe:
“Star Wars Battlefront is a first-person shooter, but it is [one of] the only teen-rated first-person shooters,” Jorgensen said. “We had designed it to be a much more accessible product to a wide age group.
“So, an 8-year-old could play with his father on the couch, as well as a teenager or 20-year-old could play the game and enjoy it. It is more accessible. And for the hardcore, it may not have the depth that they wanted in the game.”
I guess I can understand what they were going for, but it doesn’t excuse the game’s lack of content. Star Wars is a series that does not have a casual fanbase, but a ravenously hardcore one that obsess over the game’s far-reaching lore and universe. The fact that they basically took a great opportunity to release another great Star Wars game and instead rushed it to come out before the new movie did is a slap in the fact to fans, in my opinion.