It will come to the surprise of absolutely nobody that a new Call of Duty will be releasing later this year, as the series shows absolutely no signs of slowing down. Considering Sledgehammer Games developed 2014’s Advanced Warfare and Treyarch developed 2015’s Black Ops III, that means Infinity Ward will be developing whatever Call of Duty 2016 is called.
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The Division was set to be getting a beta at some point this month, but after the lack of updates the prospects of that still happening weren’t looking good. Now Ubisoft has made what everyone was assuming official as they have announced that the beta will not be happening this year.
The announcement was made in a blog post where they said that it has been pushed back to early next year, though an official release date was not provided. However, Xbox One owners who pre-ordered the game will still be getting access to the alpha test that begins this week. Keys for the alpha will be sent out shortly.
The alpha for the The Division will begin at 10am CET, 4am EST, 1am PST on Wednesday, December 9. It ends at 3am EST, 12am PST/CET on Saturday, December 1. It will take up 23.2 gb of space on your console and it is pre-loadable.
The episodic format is something that gaming developers are embracing more and more these days, as it not only allows them to get games out earlier but also make more money. It looks like Square Enix could be looking to get in on that action with the release of the Final Fantasy VII Remake, as word from the PlayStation Experience reveals it will not release as a single game.
Square Enix has gone on record saying that Final Fantasy VII Remake will release as a multi-part series, with each part being a unique experience. There was no other information beyond that that was revealed, but it’s pretty self-explanatory so I guess it really isn’t needed. I’m hoping it doesn’t mean that the game is essentially going to become Final Fantasy VII Remake: A Telltale Games Series, but who knows these days.
Final Fantasy VII Remake still has no release window, though Final Fantasy XV will be releasing sometime next year.
For months leading up to the release of the Star Wars Battlefront there was plenty of controversy due to the lack of a dedicated single-player campaign. This being Stars Wars and also being part of a series where all previous games contained them, fans were obviously very upset that the developers were foregoing that part of the experience entirely to focus on multi-player. If the multi-player was packed with depth this would be forgivable, but the game launched in the typical shallow state that most of the games of that ilk do and fans were rightfully disappointed.
Now, EA CFO Blake Jorgensen has gone on record saying that the game lacks the depth that hardcore players wanted. He said the following at the Nasdaq Investor Conference in Europe:
“Star Wars Battlefront is a first-person shooter, but it is [one of] the only teen-rated first-person shooters,” Jorgensen said. “We had designed it to be a much more accessible product to a wide age group.
“So, an 8-year-old could play with his father on the couch, as well as a teenager or 20-year-old could play the game and enjoy it. It is more accessible. And for the hardcore, it may not have the depth that they wanted in the game.”
I guess I can understand what they were going for, but it doesn’t excuse the game’s lack of content. Star Wars is a series that does not have a casual fanbase, but a ravenously hardcore one that obsess over the game’s far-reaching lore and universe. The fact that they basically took a great opportunity to release another great Star Wars game and instead rushed it to come out before the new movie did is a slap in the fact to fans, in my opinion.
The biggest reveal that this year’s PlayStation Experience was gameplay for the highly-anticipated Final Fantasy VII Remake, where thousands of fans got to witness how the game plays for the very first time.
Square Enix has assured fans several times that this wasn’t going to be a straight remake, with many changes being made to the core experience to update for the modern age while also staying true to the game’s roots. The gameplay trailer has definitely exemplified that vision, as there are definitely some big changes on hand. We have altered character appearances, a different control scheme, a combat system that now looks similar to Final Fantasy XV… and Barret rocking shades.
Personally, I think it’s looking pretty solid so far, though obviously there are still a lot of questions to be answered. How much of the hardcore RPG mechanics will remain in the game and how much will be replaced by the more streamlined action RPGs that are more common today? I’m hoping that they can successfully blend the best of both worlds, as even though turn-based combat is old hat now there was still something really fun about it that I really miss.
There is still no release date for Final Fantasy VII Remake as Square Enix is still relatively early into the development of the game, but I wouldn’t expect it anytime before 2017. Remember, the long-awaited Final Fantasy XV is still on the horizon and we don’t even have an official release date for *that* yet.
Dark Souls III is coming out this April, but thanks to a new bit of info we now know exactly when in April. A new trailer released by Bandai Namco has revealed that the game will be launching on April 12th, 2016.
For those not aware, there is a distinct possibility that this could end up being the last game in the Souls series as the developer does not wish to milk the franchise to death. It’s honorable, but if it is the case I’m really gonna miss the series.
Details for both the Day One edition and Collector’s Edition of Dark Souls III were also released, so be sure to scroll down to check out the details for both of those.
The Dark Souls III Day One Edition will cost $59.99
The Dark Souls III Collector’s Edition will cost $129.99
Metal Gear Solid V: The Phantom Pain won some awards last night at The Game Awards 2015, but the game’s creator Hideo Kojima was nowhere to be found. However, Kojima had every intention of going to the ceremony, but he was blocked from going at the last minute by Konami.
Geoff Keighley made the announcement to let everyone know of the situation at the ceremony. Here’s what he said:
“As you noticed, Hideo Kojima is not here with us tonight and I wanted to tell you a little bit about that. Mr. Kojima had every intention of being with us tonight, but unfortunately he was informed by a lawyer representing Konami just recently that he would not be allowed to travel to tonight’s award ceremony to accept any awards.”
It’s absolutely ridiculous that somebody would do something like this, however, seeing as it is Konami I can’t say it’s the most surprising thing ever. The only thing this accomplishes is making people hate that company even more. #FucKonami